package mods.eln.sixnode.electricalgatesource;
import mods.eln.misc.Direction;
import mods.eln.misc.LRDU;
import mods.eln.misc.VoltageLevelColor;
import mods.eln.node.six.SixNodeDescriptor;
import mods.eln.wiki.Data;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import org.lwjgl.opengl.GL11;
import java.util.Collections;
import java.util.List;
import static mods.eln.i18n.I18N.tr;
public class ElectricalGateSourceDescriptor extends SixNodeDescriptor {
public boolean onOffOnly;
public boolean autoReset = false;
enum ObjType {Pot, Button}
ObjType objType;
float leverTx;
ElectricalGateSourceRenderObj render;
public ElectricalGateSourceDescriptor(String name, ElectricalGateSourceRenderObj render, boolean onOffOnly,
String iconName) {
super(name, ElectricalGateSourceElement.class, ElectricalGateSourceRender.class, iconName);
this.render = render;
this.onOffOnly = onOffOnly;
voltageLevelColor = VoltageLevelColor.SignalVoltage;
}
@Override
public void addInformation(ItemStack itemStack, EntityPlayer entityPlayer, List list, boolean par4) {
super.addInformation(itemStack, entityPlayer, list, par4);
Collections.addAll(list, tr("Provides configurable signal\nvoltage.").split("\n"));
}
public void setWithAutoReset() {
autoReset = true;
}
void draw(float factor, float distance, TileEntity e) {
render.draw(factor, distance, e);
}
@Override
public void setParent(Item item, int damage) {
super.setParent(item, damage);
Data.addSignal(newItemStack());
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type != ItemRenderType.INVENTORY;
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
return true;
}
@Override
public boolean shouldUseRenderHelperEln(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type != ItemRenderType.INVENTORY;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
if (type != ItemRenderType.INVENTORY) {
GL11.glScalef(1.5f, 1.5f, 1.5f);
//if (type == ItemRenderType.INVENTORY) GL11.glScalef(1.5f, 1.5f, 1.5f);
draw(0f, 1f, null);
} else {
super.renderItem(type, item, data);
}
}
@Override
public LRDU getFrontFromPlace(Direction side, EntityPlayer player) {
return super.getFrontFromPlace(side, player).inverse();
}
}