package mods.eln.sixnode.electricalredstoneoutput;
import mods.eln.misc.*;
import mods.eln.misc.Obj3D.Obj3DPart;
import mods.eln.node.six.SixNodeDescriptor;
import mods.eln.wiki.Data;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;
import java.util.Collections;
import java.util.List;
import static mods.eln.i18n.I18N.tr;
public class ElectricalRedstoneOutputDescriptor extends SixNodeDescriptor {
public float[] pinDistance;
Obj3D obj;
Obj3DPart main, led;
public ElectricalRedstoneOutputDescriptor(String name, Obj3D obj) {
super(name, ElectricalRedstoneOutputElement.class, ElectricalRedstoneOutputRender.class);
this.obj = obj;
if (obj != null) {
main = obj.getPart("main");
led = obj.getPart("led");
pinDistance = Utils.getSixNodePinDistance(main);
}
voltageLevelColor = VoltageLevelColor.SignalVoltage;
}
void draw(int redstone) {
//LRDU.Down.glRotateOnX();
if (main != null) main.draw();
float light = redstone / 15f;
GL11.glColor4f(light, light, light, 1f);
UtilsClient.drawLight(led);
}
@Override
public void setParent(Item item, int damage) {
super.setParent(item, damage);
Data.addSignal(newItemStack());
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type != ItemRenderType.INVENTORY;
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
return true;
}
@Override
public boolean shouldUseRenderHelperEln(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type != ItemRenderType.INVENTORY;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
if (type == ItemRenderType.INVENTORY) {
super.renderItem(type, item, data);
} else {
draw(15);
}
}
@Override
public void addInformation(ItemStack itemStack, EntityPlayer entityPlayer, List list, boolean par4) {
super.addInformation(itemStack, entityPlayer, list, par4);
Collections.addAll(list, tr("Converts electrical voltage\ninto a Redstone signal.").split("\n"));
}
@Override
public LRDU getFrontFromPlace(Direction side, EntityPlayer player) {
return super.getFrontFromPlace(side, player).right();
}
}