package mods.eln.sixnode.electricalentitysensor;
import mods.eln.generic.GenericItemUsingDamageSlot;
import mods.eln.gui.ISlotSkin.SlotSkin;
import mods.eln.item.EntitySensorFilterDescriptor;
import mods.eln.misc.BasicContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import static mods.eln.i18n.I18N.tr;
public class ElectricalEntitySensorContainer extends BasicContainer {
public static final int filterId = 0;
public ElectricalEntitySensorContainer(EntityPlayer player, IInventory inventory) {
super(player, inventory, new Slot[]{
new GenericItemUsingDamageSlot(inventory, filterId, 184 / 2 - 12, 8, 1,
EntitySensorFilterDescriptor.class,
SlotSkin.medium,
new String[]{tr("Entity filter slot")}),
});
}
}
/* new SlotFilter(inventory, 0, 62 + 0, 17, new ItemStackFilter[]{new ItemStackFilter(Block.wood, 0, 0)}),
new SlotFilter(inventory, 1, 62 + 18, 17, new ItemStackFilter[]{new ItemStackFilter(Item.coal, 0, 0)})
*/