package mods.eln.sixnode.electricalrelay;
import mods.eln.misc.*;
import mods.eln.misc.Obj3D.Obj3DPart;
import mods.eln.node.six.SixNodeDescriptor;
import mods.eln.sim.ElectricalLoad;
import mods.eln.sim.mna.component.Resistor;
import mods.eln.sixnode.electricalcable.ElectricalCableDescriptor;
import mods.eln.wiki.Data;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;
import java.util.Collections;
import java.util.List;
import static mods.eln.i18n.I18N.tr;
public class ElectricalRelayDescriptor extends SixNodeDescriptor {
private Obj3DPart relay1;
private Obj3DPart relay0;
private Obj3DPart main;
private Obj3DPart backplate;
private Obj3D obj;
ElectricalCableDescriptor cable;
float r0rOff, r0rOn, r1rOff, r1rOn;
public float speed;
public ElectricalRelayDescriptor(String name, Obj3D obj, ElectricalCableDescriptor cable) {
super(name, ElectricalRelayElement.class, ElectricalRelayRender.class);
this.cable = cable;
this.obj = obj;
if (obj != null) {
main = obj.getPart("main");
relay0 = obj.getPart("relay0");
relay1 = obj.getPart("relay1");
backplate = obj.getPart("backplate");
if (relay0 != null) {
r0rOff = relay0.getFloat("rOff");
r0rOn = relay0.getFloat("rOn");
speed = relay0.getFloat("speed");
}
if (relay1 != null) {
r1rOff = relay1.getFloat("rOff");
r1rOn = relay1.getFloat("rOn");
}
}
voltageLevelColor = VoltageLevelColor.fromCable(cable);
}
void applyTo(ElectricalLoad load) {
cable.applyTo(load);
}
void applyTo(Resistor load) {
cable.applyTo(load);
}
@Override
public void setParent(Item item, int damage) {
super.setParent(item, damage);
Data.addWiring(newItemStack());
}
@Override
public void addInformation(ItemStack itemStack, EntityPlayer entityPlayer, List list, boolean par4) {
super.addInformation(itemStack, entityPlayer, list, par4);
Collections.addAll(list, tr("A relay is an electrical\ncontact that conducts electric\ncurrent or not, depending\nthe actual input signal voltage.").split("\n"));
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type != ItemRenderType.INVENTORY;
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
return true;
}
@Override
public boolean shouldUseRenderHelperEln(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type != ItemRenderType.INVENTORY;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
if (type == ItemRenderType.INVENTORY) {
super.renderItem(type, item, data);
} else {
draw(0f);
}
}
void draw(float factor) {
//UtilsClient.disableBlend();
UtilsClient.disableCulling();
GL11.glScalef(0.5f, 0.5f, 0.5f);
if (main != null) main.draw();
if (relay0 != null) relay0.draw(factor * (r0rOn - r0rOff) + r0rOff, 0f, 0f, 1f);
if (relay1 != null) relay1.draw(factor * (r1rOn - r1rOff) + r1rOff, 0f, 0f, 1f);
GL11.glPushMatrix();
voltageLevelColor.setGLColor();
if (backplate != null) backplate.draw();
GL11.glPopMatrix();
UtilsClient.enableCulling();
}
@Override
public LRDU getFrontFromPlace(Direction side, EntityPlayer player) {
return super.getFrontFromPlace(side, player).left();
}
}