/* * Freeplane - mind map editor * Copyright (C) 2008 Joerg Mueller, Daniel Polansky, Christian Foltin, Dimitry Polivaev * * This file is modified by Dimitry Polivaev in 2008. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.freeplane.view.swing.map.edge; import java.awt.Component; import java.awt.Graphics2D; import java.awt.Point; import java.awt.Polygon; import java.awt.Stroke; import org.freeplane.view.swing.map.NodeView; import org.freeplane.view.swing.map.link.CollisionDetector; /** * This class represents a sharp Edge of a MindMap. */ public class SharpLinearEdgeView extends SharpEdgeView { public SharpLinearEdgeView(NodeView source, NodeView target, Component paintedComponent) { super(source, target, paintedComponent); } @Override public Stroke getStroke() { return EdgeView.DEF_STROKE; } @Override protected void draw(final Graphics2D g) { g.setColor(getColor()); g.setPaint(getColor()); g.setStroke(getStroke()); final int deltaX = getDeltaX(); final int deltaY = getDeltaY(); final int xs[] = { start.x + deltaX, end.x, start.x - deltaX}; final int ys[] = { start.y + deltaY, end.y, start.y - deltaY }; g.fillPolygon(xs, ys, 3); } @Override public boolean detectCollision(final Point p) { final int w = getMap().getZoomed(getWidth() / 2 + 1); final int xs[] = { start.x, end.x, start.x }; final int ys[] = { start.y + w, end.y, start.y - w }; final Polygon polygon = new Polygon(xs, ys, 3); return new CollisionDetector().detectCollision(p, polygon); } }