package org.bukkit.event.player;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
/**
* Represents a player related inventory event
*/
public class PlayerInventoryEvent extends PlayerEvent {
protected Inventory inventory;
public PlayerInventoryEvent(final Player player, final Inventory inventory) {
super(Type.PLAYER_INVENTORY, player);
this.inventory = inventory;
}
/**
* Gets the Inventory involved in this event
*
* @return Inventory
*/
public Inventory getInventory() {
return inventory;
}
}