package org.bukkit.event.entity;
import org.bukkit.entity.Entity;
import org.bukkit.event.Cancellable;
public class ExplosionPrimeEvent extends EntityEvent implements Cancellable {
private boolean cancel;
private float radius;
private boolean fire;
public ExplosionPrimeEvent(Entity what, float radius, boolean fire) {
super(Type.EXPLOSION_PRIME, what);
this.cancel = false;
this.radius = radius;
this.fire = fire;
}
public boolean isCancelled() {
return cancel;
}
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}
public float getRadius() {
return radius;
}
public void setRadius(float radius) {
this.radius = radius;
}
public boolean getFire() {
return fire;
}
public void setFire(boolean fire) {
this.fire = fire;
}
}