package net.minecraft.server;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;
import org.buckit.Config;
// CraftBukkit start
import java.util.ArrayList;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.craftbukkit.CraftChunk;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.entity.EntityDeathEvent;
// CraftBukkit end
public class EntityPlayer extends EntityHuman implements ICrafting {
public NetServerHandler a;
public MinecraftServer b;
public ItemInWorldManager c;
public double d;
public double e;
public List f = new LinkedList();
public Set g = new HashSet();
private int bE = -99999999;
private int bF = 60;
private ItemStack[] bG = new ItemStack[] { null, null, null, null, null};
private int bH = 0;
public boolean h;
public EntityPlayer(MinecraftServer minecraftserver, World world, String s, ItemInWorldManager iteminworldmanager) {
super(world);
ChunkCoordinates chunkcoordinates = world.m();
int i = chunkcoordinates.a;
int j = chunkcoordinates.c;
int k = chunkcoordinates.b;
if (!world.m.e) {
i += this.random.nextInt(Config.SPAWN_RESPAWN_AREA_RADIUS*2 + 1) - Config.SPAWN_RESPAWN_AREA_RADIUS;
k = world.e(i, j);
j += this.random.nextInt(Config.SPAWN_RESPAWN_AREA_RADIUS*2 + 1) - Config.SPAWN_RESPAWN_AREA_RADIUS;
}
this.c((double) i + 0.5D, (double) k, (double) j + 0.5D, 0.0F, 0.0F);
this.b = minecraftserver;
this.bm = 0.0F;
iteminworldmanager.a = this;
this.name = s;
this.c = iteminworldmanager;
this.height = 0.0F;
// CraftBukkit start
this.displayName = this.name;
}
public String displayName;
public Location compassTarget;
// CraftBukkit end
// Buck - It start
// Called when a player is standing in/near a gate.
private int start = 0;
private boolean nearGate = false;
private long lastCall = 0;
public int lastwarp = 0;
private int peak = 0;
@Override
public void T() {
if(lastwarp > floor(System.currentTimeMillis()/1000)-20)
return;
if(!nearGate) {
start = floor(System.currentTimeMillis()/1000);
nearGate = true;
lastCall = System.currentTimeMillis();
a.b("Warping in ...");
} else {
long currentCall = System.currentTimeMillis();
if(lastCall < currentCall-1000) {
nearGate = false;
return;
}
if(floor(lastCall/1000) != floor(currentCall/1000)) {
int t = start + 4 - floor(currentCall/1000);
if(t != 0)
a.b(t + "...");
}
if(currentCall-lastCall > peak) peak = (int) (currentCall-lastCall);
lastCall = currentCall;
if(start < floor(lastCall/1000) - 3) {
this.a.b("Warp! " + peak);
org.bukkit.entity.Entity entity = getBukkitEntity();
org.bukkit.World from = entity.getWorld();
org.bukkit.World to = null;
int tox = 0,toz= 0;
if(from.getEnvironment() == org.bukkit.World.Environment.NETHER){
tox = entity.getLocation().getBlockX()*8;
toz = entity.getLocation().getBlockZ()*8;
to = entity.getServer().getWorld("world");
} else {
tox = entity.getLocation().getBlockX()/8;
toz = entity.getLocation().getBlockZ()/8;
to = entity.getServer().getWorld(Config.HELL_DIRECTORY);
}
int range = 20;
Location gate = null;
for(int x = (tox >> 4)-1;x <= (tox >> 4)+1;x++) {
for(int z = (toz >> 4)-1;z <= (toz >>4)+1;z++) {
to.loadChunk(x, z);
}
}
for(int x = tox-range;x <= tox+range;x++){
for(int z = toz-range;z <= toz+range;z++){
for(int y = 10;y < 124;y++){
if(to.getBlockTypeIdAt(x, y, z) == 90) {
gate = new Location(to,x,y,z);
}
}
}
}
if(gate != null){
if(to.getBlockTypeIdAt(gate.getBlockX(), gate.getBlockY()-1, gate.getBlockZ()) == org.bukkit.Material.PORTAL.getId()){
gate = new Location(to,gate.getBlockX(), gate.getBlockY()-1, gate.getBlockZ());
}
entity.teleportTo(gate);
} else {
range:for(int r = 0;r < range;r++) {
for(int z = toz-r;z <= toz+r;z++){
int x = tox+r;
gate = makeGate(to,x,z);
if(gate != null)
break range;
}
for(int x = tox+r-1;x >= tox-r+1;x--){
int z = toz+r;
gate = makeGate(to,x,z);
if(gate != null)
break range;
}
for(int z = toz+r;z >= toz-r;z--){
int x = tox-r;
gate = makeGate(to,x,z);
if(gate != null)
break range;
}
for(int x = tox-r+1;x <= tox+r-1;x++){
int z = toz+r;
gate = makeGate(to,x,z);
if(gate != null)
break range;
}
}
if(gate == null) {
// oh seriously FUCK.
((org.bukkit.entity.Player)entity).sendMessage("No viable gate location found, go screw yourself.");
} else {
lastwarp = floor(System.currentTimeMillis()/1000);
//CraftChunk chunk = (CraftChunk) gate.getBlock().getChunk();
//this.a.b((Packet) (new Packet51MapChunk(chunk.getX() * 16, 0, chunk.getZ() * 16, 16, 128, 16, ((CraftWorld)to).getHandle())));
entity.teleportTo(gate);
//entity.teleportTo(gate);
//a.b(new Packet1Login("", "", this.id, this.world.j(), (byte) this.world.m.g));
}
}
start = 0;
lastCall = 0;
nearGate = false;
}
}
}
private Location makeGate(org.bukkit.World world,int x,int z) {
int y = 10;
int lastType = -1;
int curType = -1;
height:for(;y < 120;y++){
// 87 = netherrack 88 = soul sand 89 = lightstone.
curType = world.getBlockTypeIdAt(x, y, z);
if(curType == 0 && isSolid(lastType)){
lastType = curType;
if(world.getBlockTypeIdAt(x, y+1, z) != 0)
continue;
int type = -1,typeunder = -1;
for(int i = -1;i <= 1;i++)
for(int o = -1;o <=0;o++) {
type = world.getBlockTypeIdAt(x+o, y, z+i);
typeunder = world.getBlockTypeIdAt(x+o, y-1, z+i);
if(!isSolid(type) && !isSolid(typeunder))
continue height;
}
for(int i = -1;i <= 1;i++)
for(int o = -1;o <=0;o++)
for(int p = 1;p <= 3;p++)
if(world.getBlockTypeIdAt(x+o, y+p, z+i) != 0)
continue height;
for(int i = -1;i <= 2;i++){
((CraftWorld)world).getHandle().setTypeId(x+i, y, z, 49);
((CraftWorld)world).getHandle().setTypeId(x+i, y+4, z, 49);
}
for(int i = 1;i <= 3;i++){
((CraftWorld)world).getHandle().setTypeId(x-1, y+i, z, 49);
((CraftWorld)world).getHandle().setTypeId(x+2, y+i, z, 49);
}
for(int i = 1;i <= 3;i++){
((CraftWorld)world).getHandle().setTypeId(x, y+i, z, 90);
((CraftWorld)world).getHandle().setTypeId(x+1, y+i, z, 90);
}
return new Location(world,x,y+1,z);
} else {
lastType = curType;
}
}
return null;
}
private boolean isSolid(int type){
return (type != 10 && type != 11 && type != 0);
}
// Buck - It end
private int floor(double l ) {int k = (int)l; return (k > l ? k-1 : k); }
public void m() {
this.activeContainer.a((ICrafting) this);
}
public ItemStack[] k_() {
return this.bG;
}
protected void l_() {
this.height = 0.0F;
}
public float q() {
return 1.62F;
}
public void f_() {
this.c.a();
--this.bF;
this.activeContainer.a();
for (int i = 0; i < 5; ++i) {
ItemStack itemstack = this.b_(i);
if (itemstack != this.bG[i]) {
this.b.k.a(this, new Packet5EntityEquipment(this.id, i, itemstack));
this.bG[i] = itemstack;
}
}
}
public ItemStack b_(int i) {
return i == 0 ? this.inventory.b() : this.inventory.b[i - 1];
}
public void a(Entity entity) {
// CraftBukkit start
List<org.bukkit.inventory.ItemStack> loot = new ArrayList<org.bukkit.inventory.ItemStack>();
for (int i = 0; i < inventory.a.length; ++i) {
if (inventory.a[i] != null) {
loot.add(new CraftItemStack(inventory.a[i]));
inventory.a[i] = null;
}
}
for (int i = 0; i < inventory.b.length; ++i) {
if (inventory.b[i] != null) {
loot.add(new CraftItemStack(inventory.b[i]));
inventory.b[i] = null;
}
}
CraftEntity craftEntity = (CraftEntity) getBukkitEntity();
CraftWorld cworld = ((WorldServer) world).getWorld();
Server server = ((WorldServer) world).getServer();
EntityDeathEvent event = new EntityDeathEvent(craftEntity, loot);
server.getPluginManager().callEvent(event);
for (org.bukkit.inventory.ItemStack stack: event.getDrops()) {
cworld.dropItemNaturally(craftEntity.getLocation(), stack);
}
// CraftBukkit end
}
public boolean a(Entity entity, int i) {
if (this.bF > 0) {
return false;
} else {
if (!this.b.n) {
if (entity instanceof EntityHuman) {
return false;
}
if (entity instanceof EntityArrow) {
EntityArrow entityarrow = (EntityArrow) entity;
if (entityarrow.b instanceof EntityHuman) {
return false;
}
}
}
return super.a(entity, i);
}
}
public void b(int i) {
super.b(i);
}
public void a(boolean flag) {
super.f_();
if (flag && !this.f.isEmpty()) {
ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) this.f.get(0);
if (chunkcoordintpair != null) {
boolean flag1 = false;
if (this.a.b() < 2) {
flag1 = true;
}
if (flag1) {
this.f.remove(chunkcoordintpair);
// CraftBukkit start
this.a.b((Packet) (new Packet51MapChunk(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, 16, 128, 16, this.world)));
List list = ((WorldServer) world).d(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, chunkcoordintpair.a * 16 + 16, 128, chunkcoordintpair.b * 16 + 16);
// CraftBukkit end
for (int i = 0; i < list.size(); ++i) {
this.a((TileEntity) list.get(i));
}
}
}
}
if (this.health != this.bE) {
this.a.b((Packet) (new Packet8UpdateHealth(this.health)));
this.bE = this.health;
}
}
private void a(TileEntity tileentity) {
if (tileentity != null) {
Packet packet = tileentity.e();
if (packet != null) {
this.a.b(packet);
}
}
}
public void r() {
super.r();
}
public void b(Entity entity, int i) {
if (!entity.dead) {
if (entity instanceof EntityItem) {
this.b.k.a(entity, new Packet22Collect(entity.id, this.id));
}
if (entity instanceof EntityArrow) {
this.b.k.a(entity, new Packet22Collect(entity.id, this.id));
}
}
super.b(entity, i);
this.activeContainer.a();
}
public void m_() {
if (!this.p) {
this.q = -1;
this.p = true;
this.b.k.a(this, new Packet18ArmAnimation(this, 1));
}
}
public void t() {}
public EnumBedError a(int i, int j, int k) {
EnumBedError enumbederror = super.a(i, j, k);
if (enumbederror == EnumBedError.OK) {
this.b.k.a(this, new Packet17(this, 0, i, j, k));
}
return enumbederror;
}
public void a(boolean flag, boolean flag1, boolean flag2) {
if (this.F()) {
this.b.k.b(this, new Packet18ArmAnimation(this, 3));
}
super.a(flag, flag1, flag2);
this.a.a(this.locX, this.locY, this.locZ, this.yaw, this.pitch);
}
public void b(Entity entity) {
// CraftBukkit start
setPassengerOf(entity);
}
public void setPassengerOf(Entity entity) {
// b(null) doesn't really fly for overloaded methods,
// so this method is needed
super.setPassengerOf(entity);
// CraftBukkit end
this.a.b((Packet) (new Packet39AttachEntity(this, this.vehicle)));
this.a.a(this.locX, this.locY, this.locZ, this.yaw, this.pitch);
}
protected void a(double d0, boolean flag) {}
public void b(double d0, boolean flag) {
super.a(d0, flag);
}
private void aa() {
this.bH = this.bH % 100 + 1;
}
public void b(int i, int j, int k) {
this.aa();
this.a.b((Packet) (new Packet100OpenWindow(this.bH, 1, "Crafting", 9)));
this.activeContainer = new ContainerWorkbench(this.inventory, this.world, i, j, k);
this.activeContainer.f = this.bH;
this.activeContainer.a((ICrafting) this);
}
public void a(IInventory iinventory) {
this.aa();
this.a.b((Packet) (new Packet100OpenWindow(this.bH, 0, iinventory.c(), iinventory.q_())));
this.activeContainer = new ContainerChest(this.inventory, iinventory);
this.activeContainer.f = this.bH;
this.activeContainer.a((ICrafting) this);
}
public void a(TileEntityFurnace tileentityfurnace) {
this.aa();
this.a.b((Packet) (new Packet100OpenWindow(this.bH, 2, tileentityfurnace.c(), tileentityfurnace.q_())));
this.activeContainer = new ContainerFurnace(this.inventory, tileentityfurnace);
this.activeContainer.f = this.bH;
this.activeContainer.a((ICrafting) this);
}
public void a(TileEntityDispenser tileentitydispenser) {
this.aa();
this.a.b((Packet) (new Packet100OpenWindow(this.bH, 3, tileentitydispenser.c(), tileentitydispenser.q_())));
this.activeContainer = new ContainerDispenser(this.inventory, tileentitydispenser);
this.activeContainer.f = this.bH;
this.activeContainer.a((ICrafting) this);
}
public void a(Container container, int i, ItemStack itemstack) {
if (!(container.a(i) instanceof SlotResult)) {
if (!this.h) {
this.a.b((Packet) (new Packet103SetSlot(container.f, i, itemstack)));
}
}
}
public void a(Container container, List list) {
this.a.b((Packet) (new Packet104WindowItems(container.f, list)));
this.a.b((Packet) (new Packet103SetSlot(-1, -1, this.inventory.j())));
}
public void a(Container container, int i, int j) {
this.a.b((Packet) (new Packet105CraftProgressBar(container.f, i, j)));
}
public void a(ItemStack itemstack) {}
public void u() {
this.a.b((Packet) (new Packet101CloseWindow(this.activeContainer.f)));
this.w();
}
public void v() {
if (!this.h) {
this.a.b((Packet) (new Packet103SetSlot(-1, -1, this.inventory.j())));
}
}
public void w() {
this.activeContainer.a((EntityHuman) this);
this.activeContainer = this.defaultContainer;
}
public void a(float f, float f1, boolean flag, boolean flag1, float f2, float f3) {
this.au = f;
this.av = f1;
this.ax = flag;
this.e(flag1);
this.pitch = f2;
this.yaw = f3;
}
// Craftbukkit start
@Override
public String toString() {
return super.toString() + "(" + name + " at " + locX + "," + locY + "," + locZ + ")";
}
// Craftbukkit end
}