/**
* BetonQuest - advanced quests for Bukkit
* Copyright (C) 2016 Jakub "Co0sh" Sapalski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pl.betoncraft.betonquest.variables;
import java.util.List;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import pl.betoncraft.betonquest.BetonQuest;
import pl.betoncraft.betonquest.Instruction;
import pl.betoncraft.betonquest.InstructionParseException;
import pl.betoncraft.betonquest.api.Variable;
import pl.betoncraft.betonquest.item.QuestItem;
import pl.betoncraft.betonquest.utils.PlayerConverter;
/**
* Allows you to count items in player's inventory and display number remaining
* to some amount.
*
* @author Jakub Sapalski
*/
public class ItemAmountVariable extends Variable {
private QuestItem questItem;
private Type type;
private int amount;
public ItemAmountVariable(Instruction instruction) throws InstructionParseException {
super(instruction);
questItem = instruction.getQuestItem();
if (instruction.next().toLowerCase().startsWith("left:")) {
type = Type.LEFT;
try {
amount = Integer.parseInt(instruction.current().substring(5));
} catch (NumberFormatException e) {
throw new InstructionParseException("Could not parse item amount");
}
} else if (instruction.current().equalsIgnoreCase("amount")) {
type = Type.AMOUNT;
}
}
@Override
public String getValue(String playerID) {
Player player = PlayerConverter.getPlayer(playerID);
int playersAmount = 0;
for (ItemStack item : player.getInventory().getContents()) {
if (item == null) {
continue;
}
if (!questItem.compare(item)) {
continue;
}
playersAmount += item.getAmount();
}
List<ItemStack> backpackItems = BetonQuest.getInstance().getPlayerData(playerID).getBackpack();
for (ItemStack item : backpackItems) {
if (item == null) {
continue;
}
if (!questItem.compare(item)) {
continue;
}
playersAmount += item.getAmount();
}
switch (type) {
case AMOUNT:
return Integer.toString(playersAmount);
case LEFT:
return Integer.toString(amount - playersAmount);
default:
return "";
}
}
private enum Type {
AMOUNT, LEFT
}
}