/** * BetonQuest - advanced quests for Bukkit * Copyright (C) 2016 Jakub "Co0sh" Sapalski * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package pl.betoncraft.betonquest.variables; import java.util.List; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import pl.betoncraft.betonquest.BetonQuest; import pl.betoncraft.betonquest.Instruction; import pl.betoncraft.betonquest.InstructionParseException; import pl.betoncraft.betonquest.api.Variable; import pl.betoncraft.betonquest.item.QuestItem; import pl.betoncraft.betonquest.utils.PlayerConverter; /** * Allows you to count items in player's inventory and display number remaining * to some amount. * * @author Jakub Sapalski */ public class ItemAmountVariable extends Variable { private QuestItem questItem; private Type type; private int amount; public ItemAmountVariable(Instruction instruction) throws InstructionParseException { super(instruction); questItem = instruction.getQuestItem(); if (instruction.next().toLowerCase().startsWith("left:")) { type = Type.LEFT; try { amount = Integer.parseInt(instruction.current().substring(5)); } catch (NumberFormatException e) { throw new InstructionParseException("Could not parse item amount"); } } else if (instruction.current().equalsIgnoreCase("amount")) { type = Type.AMOUNT; } } @Override public String getValue(String playerID) { Player player = PlayerConverter.getPlayer(playerID); int playersAmount = 0; for (ItemStack item : player.getInventory().getContents()) { if (item == null) { continue; } if (!questItem.compare(item)) { continue; } playersAmount += item.getAmount(); } List<ItemStack> backpackItems = BetonQuest.getInstance().getPlayerData(playerID).getBackpack(); for (ItemStack item : backpackItems) { if (item == null) { continue; } if (!questItem.compare(item)) { continue; } playersAmount += item.getAmount(); } switch (type) { case AMOUNT: return Integer.toString(playersAmount); case LEFT: return Integer.toString(amount - playersAmount); default: return ""; } } private enum Type { AMOUNT, LEFT } }