/** * BetonQuest - advanced quests for Bukkit * Copyright (C) 2016 Jakub "Co0sh" Sapalski * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package pl.betoncraft.betonquest.conditions; import org.bukkit.Material; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.PlayerInventory; import pl.betoncraft.betonquest.Instruction; import pl.betoncraft.betonquest.InstructionParseException; import pl.betoncraft.betonquest.QuestRuntimeException; import pl.betoncraft.betonquest.VariableNumber; import pl.betoncraft.betonquest.api.Condition; import pl.betoncraft.betonquest.utils.PlayerConverter; /** * Requires the player to have specific armor rating * * @author Jakub Sapalski */ public class ArmorRatingCondition extends Condition { private final VariableNumber required; public ArmorRatingCondition(Instruction instruction) throws InstructionParseException { super(instruction); required = instruction.getVarNum(); } @Override public boolean check(String playerID) throws QuestRuntimeException { PlayerInventory inv = PlayerConverter.getPlayer(playerID).getInventory(); int rating = 0; ItemStack boots = inv.getBoots(); ItemStack helmet = inv.getHelmet(); ItemStack chest = inv.getChestplate(); ItemStack leggings = inv.getLeggings(); if (helmet != null) { if (helmet.getType() == Material.LEATHER_HELMET) rating += 1; else if (helmet.getType() == Material.GOLD_HELMET) rating += 2; else if (helmet.getType() == Material.CHAINMAIL_HELMET) rating += 2; else if (helmet.getType() == Material.IRON_HELMET) rating += 2; else if (helmet.getType() == Material.DIAMOND_HELMET) rating += 3; } if (boots != null) { if (boots.getType() == Material.LEATHER_BOOTS) rating += 1; else if (boots.getType() == Material.GOLD_BOOTS) rating += 1; else if (boots.getType() == Material.CHAINMAIL_BOOTS) rating += 1; else if (boots.getType() == Material.IRON_BOOTS) rating += 2; else if (boots.getType() == Material.DIAMOND_BOOTS) rating += 3; } if (leggings != null) { if (leggings.getType() == Material.LEATHER_LEGGINGS) rating += 2; else if (leggings.getType() == Material.GOLD_LEGGINGS) rating += 3; else if (leggings.getType() == Material.CHAINMAIL_LEGGINGS) rating += 4; else if (leggings.getType() == Material.IRON_LEGGINGS) rating += 5; else if (leggings.getType() == Material.DIAMOND_LEGGINGS) rating += 6; } if (chest != null) { if (chest.getType() == Material.LEATHER_CHESTPLATE) rating += 3; else if (chest.getType() == Material.GOLD_CHESTPLATE) rating += 5; else if (chest.getType() == Material.CHAINMAIL_CHESTPLATE) rating += 5; else if (chest.getType() == Material.IRON_CHESTPLATE) rating += 6; else if (chest.getType() == Material.DIAMOND_CHESTPLATE) rating += 8; } if (rating >= required.getInt(playerID)) { return true; } return false; } }