/** * BetonQuest - advanced quests for Bukkit * Copyright (C) 2016 Jakub "Co0sh" Sapalski * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package pl.betoncraft.betonquest.compatibility.citizens; import java.util.LinkedList; import org.bukkit.Bukkit; import org.bukkit.event.EventHandler; import org.bukkit.event.HandlerList; import org.bukkit.event.Listener; import org.bukkit.scheduler.BukkitRunnable; import net.citizensnpcs.api.CitizensAPI; import net.citizensnpcs.api.ai.event.NavigationCompleteEvent; import net.citizensnpcs.api.npc.NPC; import pl.betoncraft.betonquest.BetonQuest; import pl.betoncraft.betonquest.EventID; import pl.betoncraft.betonquest.Instruction; import pl.betoncraft.betonquest.InstructionParseException; import pl.betoncraft.betonquest.QuestRuntimeException; import pl.betoncraft.betonquest.api.QuestEvent; import pl.betoncraft.betonquest.utils.Debug; import pl.betoncraft.betonquest.utils.LocationData; import pl.betoncraft.betonquest.utils.PlayerConverter; /** * Moves the NPC to a specified location, optionally firing doneEvents when it's done. * * @author Jakub Sapalski */ public class NPCMoveEvent extends QuestEvent implements Listener { private static LinkedList<NPC> movingNPCs = new LinkedList<>(); private final Listener ths; private int id; private LocationData loc; private int waitTicks; private EventID[] doneEvents; private EventID[] failEvents; private String currentPlayer; public NPCMoveEvent(Instruction instruction) throws InstructionParseException { super(instruction); ths = this; id = instruction.getInt(); if (id < 0) { throw new InstructionParseException("NPC ID cannot be less than 0"); } loc = instruction.getLocation(); waitTicks = instruction.getInt(instruction.getOptional("wait"), 0); doneEvents = instruction.getList(instruction.getOptional("done"), e -> instruction.getEvent(e)).toArray(new EventID[0]); failEvents = instruction.getList(instruction.getOptional("fail"), e -> instruction.getEvent(e)).toArray(new EventID[0]); } @Override public void run(String playerID) throws QuestRuntimeException { // this event should not run if the player is offline if (PlayerConverter.getPlayer(playerID) == null) { currentPlayer = null; return; } NPC npc = CitizensAPI.getNPCRegistry().getById(id); if (npc == null) { BetonQuest.getInstance().getLogger().warning("NPC with ID " + id + " does not exist"); return; } if (!npc.isSpawned()) { return; } if (currentPlayer == null) { npc.getNavigator().setTarget(loc.getLocation(playerID)); currentPlayer = playerID; movingNPCs.add(npc); Bukkit.getPluginManager().registerEvents(ths, BetonQuest.getInstance()); } else { for (EventID event : failEvents) { BetonQuest.event(playerID, event); } } } @EventHandler public void onNavigationEnd(final NavigationCompleteEvent event) { NPC npc = event.getNPC(); if (npc.getId() != id) { return; } HandlerList.unregisterAll(ths); try { npc.getNavigator().setTarget(loc.getLocation(currentPlayer)); } catch (QuestRuntimeException e) { Debug.error("Error while finishing NPC " + npc.getId() + " navigation: " + e.getMessage()); } npc.getNavigator().setPaused(true); new BukkitRunnable() { @Override public void run() { npc.getNavigator().setPaused(false); currentPlayer = null; movingNPCs.remove(npc); for (EventID event : doneEvents) { BetonQuest.event(currentPlayer, event); } } }.runTaskLater(BetonQuest.getInstance(), waitTicks); } /** * Checks whenever this NPC is moving because of a 'move' event or not. * * @param npc * NPC to check * @return true if the NPC is moving because of 'move' event, false if it's * standing or moving because other reasons */ public static boolean isNPCMoving(NPC npc) { return movingNPCs.contains(npc); } }