/**
* BetonQuest - advanced quests for Bukkit
* Copyright (C) 2016 Jakub "Co0sh" Sapalski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pl.betoncraft.betonquest.item;
import java.util.List;
import java.util.ListIterator;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerItemBreakEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import pl.betoncraft.betonquest.BetonQuest;
import pl.betoncraft.betonquest.Journal;
import pl.betoncraft.betonquest.config.Config;
import pl.betoncraft.betonquest.utils.PlayerConverter;
import pl.betoncraft.betonquest.utils.Utils;
/**
* Handler for Journals.
*
* @author Co0sh
*/
public class QuestItemHandler implements Listener {
/**
* Registers the quest item handler as Listener.
*/
public QuestItemHandler() {
Bukkit.getPluginManager().registerEvents(this, BetonQuest.getInstance());
}
@EventHandler(priority=EventPriority.HIGHEST)
public void onItemDrop(PlayerDropItemEvent event) {
if (event.isCancelled()) {
return;
}
if (event.getPlayer().getGameMode() == GameMode.CREATIVE) {
return;
}
String playerID = PlayerConverter.getID((Player) event.getPlayer());
if (playerID == null) {
return;
}
ItemStack item = event.getItemDrop().getItemStack();
if (item == null) {
return;
}
try {
// if journal is dropped, remove it so noone else can pick it up
if (Journal.isJournal(playerID, item)) {
event.getItemDrop().remove();
} else if (Utils.isQuestItem(item)) {
BetonQuest.getInstance().getPlayerData(playerID).addItem(item.clone(), item.getAmount());
event.getItemDrop().remove();
}
} catch (Exception e) {
// if there is any problem with checking the item, prevent dropping it
// it will be frustrating for user but at least they won't duplicate items
event.setCancelled(true);
e.printStackTrace();
}
}
@EventHandler
public void onItemMove(InventoryClickEvent event) {
if (!(event.getWhoClicked() instanceof Player)) {
return;
}
if (event.getWhoClicked().getGameMode() == GameMode.CREATIVE) {
return;
}
String playerID = PlayerConverter.getID((Player) event.getWhoClicked());
ItemStack item;
switch (event.getAction()) {
case MOVE_TO_OTHER_INVENTORY:
item = event.getCurrentItem();
break;
case PLACE_ALL:
case PLACE_ONE:
case PLACE_SOME:
case SWAP_WITH_CURSOR:
if (event.getClickedInventory().getType() != InventoryType.PLAYER) {
item = event.getCursor();
} else {
item = null;
}
break;
default:
item = null;
break;
}
if (item != null && (Journal.isJournal(playerID, item) || Utils.isQuestItem(item))) {
event.setCancelled(true);
}
}
@EventHandler
public void onItemDrag(InventoryDragEvent event) {
if (!(event.getWhoClicked() instanceof Player)) {
return;
}
if (event.getWhoClicked().getGameMode() == GameMode.CREATIVE) {
return;
}
String playerID = PlayerConverter.getID((Player) event.getWhoClicked());
if (Journal.isJournal(playerID, event.getOldCursor()) || Utils.isQuestItem(event.getOldCursor())) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onDeath(PlayerDeathEvent event) {
if (event.getEntity().getGameMode() == GameMode.CREATIVE) {
return;
}
String playerID = PlayerConverter.getID((Player) event.getEntity());
// check if there is data for this player; NPCs don't have data
if (BetonQuest.getInstance().getPlayerData(playerID) == null)
return;
// this prevents the journal from dropping on death by removing it from
// the list of drops
List<ItemStack> drops = event.getDrops();
ListIterator<ItemStack> litr = drops.listIterator();
while (litr.hasNext()) {
ItemStack stack = litr.next();
if (Journal.isJournal(playerID, stack)) {
litr.remove();
}
// remove all quest items and add them to backpack
if (Utils.isQuestItem(stack)) {
BetonQuest.getInstance().getPlayerData(playerID).addItem(stack.clone(), stack.getAmount());
litr.remove();
}
}
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onRespawn(PlayerRespawnEvent event) {
if (Config.getString("config.remove_items_after_respawn").equals("false"))
return;
// some plugins block item dropping after death and add those
// items after respawning, so the player doesn't loose his
// inventory after death; this aims to force removing quest
// items, as they have been added to the backpack already
if (event.getPlayer().getGameMode() == GameMode.CREATIVE)
return;
Inventory inv = event.getPlayer().getInventory();
for (int i = 0; i < inv.getSize(); i++) {
if (Utils.isQuestItem(inv.getItem(i))) {
inv.setItem(i, null);
}
}
}
@EventHandler
public void onItemFrameClick(PlayerInteractEntityEvent event) {
if (event.getPlayer().getGameMode() == GameMode.CREATIVE) {
return;
}
// this prevents the journal from being placed inside of item frame
if (event.getRightClicked() instanceof ItemFrame) {
ItemStack item = (event.getHand() == EquipmentSlot.HAND) ? event.getPlayer().getInventory().getItemInMainHand() : event.getPlayer().getInventory().getItemInOffHand();
String playerID = PlayerConverter.getID(event.getPlayer());
if (Journal.isJournal(playerID, item) || Utils.isQuestItem(item)) {
event.setCancelled(true);
}
}
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
if (event.getPlayer().getGameMode() == GameMode.CREATIVE) {
return;
}
// this prevents players from placing "quest item" blocks
if (Utils.isQuestItem(event.getItemInHand())) {
event.setCancelled(true);
}
}
@EventHandler
public void onItemBreak(PlayerItemBreakEvent event) {
if (BetonQuest.getInstance().getConfig().getString("quest_items_unbreakable").equalsIgnoreCase("false")) {
return;
}
// prevent quest items from breaking
if (Utils.isQuestItem(event.getBrokenItem())) {
event.getBrokenItem().setAmount(1);
}
}
}