/** * BetonQuest - advanced quests for Bukkit * Copyright (C) 2016 Jakub "Co0sh" Sapalski * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package pl.betoncraft.betonquest.conditions; import java.util.Random; import pl.betoncraft.betonquest.Instruction; import pl.betoncraft.betonquest.InstructionParseException; import pl.betoncraft.betonquest.QuestRuntimeException; import pl.betoncraft.betonquest.VariableNumber; import pl.betoncraft.betonquest.api.Condition; /** * The condition that is met randomly * * @author BYK */ public class RandomCondition extends Condition { private final VariableNumber valueMax; private final VariableNumber rangeOfRandom; public RandomCondition(Instruction instruction) throws InstructionParseException { super(instruction); staticness = true; persistent = true; String[] values = instruction.next().split("-"); String packName = instruction.getPackage().getName(); if (values.length != 2) { throw new InstructionParseException("Wrong randomness format"); } try { valueMax = new VariableNumber(packName, values[0]); rangeOfRandom = new VariableNumber(packName, values[1]); } catch (NumberFormatException e) { throw new InstructionParseException("Cannot parse randomness values"); } } @Override public boolean check(String playerID) throws QuestRuntimeException { Random generator = new Random(); int temp = generator.nextInt(rangeOfRandom.getInt(playerID)) + 1; if (temp <= valueMax.getInt(playerID)) { return true; } else { return false; } } }