/**
* BetonQuest - advanced quests for Bukkit
* Copyright (C) 2016 Jakub "Co0sh" Sapalski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pl.betoncraft.betonquest.conditions;
import java.util.Random;
import pl.betoncraft.betonquest.Instruction;
import pl.betoncraft.betonquest.InstructionParseException;
import pl.betoncraft.betonquest.QuestRuntimeException;
import pl.betoncraft.betonquest.VariableNumber;
import pl.betoncraft.betonquest.api.Condition;
/**
* The condition that is met randomly
*
* @author BYK
*/
public class RandomCondition extends Condition {
private final VariableNumber valueMax;
private final VariableNumber rangeOfRandom;
public RandomCondition(Instruction instruction) throws InstructionParseException {
super(instruction);
staticness = true;
persistent = true;
String[] values = instruction.next().split("-");
String packName = instruction.getPackage().getName();
if (values.length != 2) {
throw new InstructionParseException("Wrong randomness format");
}
try {
valueMax = new VariableNumber(packName, values[0]);
rangeOfRandom = new VariableNumber(packName, values[1]);
} catch (NumberFormatException e) {
throw new InstructionParseException("Cannot parse randomness values");
}
}
@Override
public boolean check(String playerID) throws QuestRuntimeException {
Random generator = new Random();
int temp = generator.nextInt(rangeOfRandom.getInt(playerID)) + 1;
if (temp <= valueMax.getInt(playerID)) {
return true;
} else {
return false;
}
}
}