/**
* BetonQuest - advanced quests for Bukkit
* Copyright (C) 2016 Jakub "Co0sh" Sapalski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pl.betoncraft.betonquest.events;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import pl.betoncraft.betonquest.Instruction;
import pl.betoncraft.betonquest.InstructionParseException;
import pl.betoncraft.betonquest.QuestRuntimeException;
import pl.betoncraft.betonquest.VariableNumber;
import pl.betoncraft.betonquest.api.QuestEvent;
import pl.betoncraft.betonquest.utils.PlayerConverter;
/**
* Gives the player specified potion effect
*
* @author Jakub Sapalski
*/
public class EffectEvent extends QuestEvent {
private final PotionEffectType effect;
private final VariableNumber duration;
private final VariableNumber amplifier;
private final boolean ambient;
public EffectEvent(Instruction instruction) throws InstructionParseException {
super(instruction);
String type = instruction.next();
effect = PotionEffectType.getByName(type);
if (effect == null) {
throw new InstructionParseException("Effect type '" + type + "' does not exist");
}
try {
duration = instruction.getVarNum();
amplifier = instruction.getVarNum();
} catch (NumberFormatException e) {
throw new InstructionParseException("Could not parse number arguments");
}
ambient = instruction.hasArgument("--ambient");
}
@Override
public void run(String playerID) throws QuestRuntimeException {
PlayerConverter.getPlayer(playerID).addPotionEffect(
new PotionEffect(effect, duration.getInt(playerID) * 20, amplifier.getInt(playerID) - 1, ambient));
}
}