/** * BetonQuest - advanced quests for Bukkit * Copyright (C) 2016 Jakub "Co0sh" Sapalski * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package pl.betoncraft.betonquest.events; import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffectType; import pl.betoncraft.betonquest.Instruction; import pl.betoncraft.betonquest.InstructionParseException; import pl.betoncraft.betonquest.QuestRuntimeException; import pl.betoncraft.betonquest.VariableNumber; import pl.betoncraft.betonquest.api.QuestEvent; import pl.betoncraft.betonquest.utils.PlayerConverter; /** * Gives the player specified potion effect * * @author Jakub Sapalski */ public class EffectEvent extends QuestEvent { private final PotionEffectType effect; private final VariableNumber duration; private final VariableNumber amplifier; private final boolean ambient; public EffectEvent(Instruction instruction) throws InstructionParseException { super(instruction); String type = instruction.next(); effect = PotionEffectType.getByName(type); if (effect == null) { throw new InstructionParseException("Effect type '" + type + "' does not exist"); } try { duration = instruction.getVarNum(); amplifier = instruction.getVarNum(); } catch (NumberFormatException e) { throw new InstructionParseException("Could not parse number arguments"); } ambient = instruction.hasArgument("--ambient"); } @Override public void run(String playerID) throws QuestRuntimeException { PlayerConverter.getPlayer(playerID).addPotionEffect( new PotionEffect(effect, duration.getInt(playerID) * 20, amplifier.getInt(playerID) - 1, ambient)); } }