/**
* BetonQuest - advanced quests for Bukkit
* Copyright (C) 2016 Jakub "Co0sh" Sapalski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pl.betoncraft.betonquest.conditions;
import org.bukkit.block.Block;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import pl.betoncraft.betonquest.Instruction;
import pl.betoncraft.betonquest.Instruction.Item;
import pl.betoncraft.betonquest.InstructionParseException;
import pl.betoncraft.betonquest.QuestRuntimeException;
import pl.betoncraft.betonquest.api.Condition;
import pl.betoncraft.betonquest.utils.LocationData;
/**
* Checks if the chest contains specified items.
*
* @author Jakub Sapalski
*/
public class ChestItemCondition extends Condition {
private final Item[] questItems;
private final LocationData loc;
public ChestItemCondition(Instruction instruction) throws InstructionParseException {
super(instruction);
staticness = true;
persistent = true;
// extract data
loc = instruction.getLocation();
questItems = instruction.getItemList();
}
@Override
public boolean check(String playerID) throws QuestRuntimeException {
Block block = loc.getLocation(playerID).getBlock();
InventoryHolder chest;
try {
chest = (InventoryHolder) block.getState();
} catch (ClassCastException e) {
throw new QuestRuntimeException("Trying to check items in a chest, but there's no chest! Location: X" + block.getX() + " Y"
+ block.getY() + " Z" + block.getZ());
}
int counter = 0;
for (Item questItem : questItems) {
int amount = questItem.getAmount().getInt(playerID);
ItemStack[] inventoryItems = chest.getInventory().getContents();
for (ItemStack item : inventoryItems) {
if (item == null) {
continue;
}
if (!questItem.isItemEqual(item)) {
continue;
}
amount -= item.getAmount();
if (amount <= 0) {
counter++;
break;
}
}
}
if (counter == questItems.length) {
return true;
}
return false;
}
}