/** * BetonQuest - advanced quests for Bukkit * Copyright (C) 2016 Jakub "Co0sh" Sapalski * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package pl.betoncraft.betonquest.conditions; import org.bukkit.block.Block; import org.bukkit.inventory.InventoryHolder; import org.bukkit.inventory.ItemStack; import pl.betoncraft.betonquest.Instruction; import pl.betoncraft.betonquest.Instruction.Item; import pl.betoncraft.betonquest.InstructionParseException; import pl.betoncraft.betonquest.QuestRuntimeException; import pl.betoncraft.betonquest.api.Condition; import pl.betoncraft.betonquest.utils.LocationData; /** * Checks if the chest contains specified items. * * @author Jakub Sapalski */ public class ChestItemCondition extends Condition { private final Item[] questItems; private final LocationData loc; public ChestItemCondition(Instruction instruction) throws InstructionParseException { super(instruction); staticness = true; persistent = true; // extract data loc = instruction.getLocation(); questItems = instruction.getItemList(); } @Override public boolean check(String playerID) throws QuestRuntimeException { Block block = loc.getLocation(playerID).getBlock(); InventoryHolder chest; try { chest = (InventoryHolder) block.getState(); } catch (ClassCastException e) { throw new QuestRuntimeException("Trying to check items in a chest, but there's no chest! Location: X" + block.getX() + " Y" + block.getY() + " Z" + block.getZ()); } int counter = 0; for (Item questItem : questItems) { int amount = questItem.getAmount().getInt(playerID); ItemStack[] inventoryItems = chest.getInventory().getContents(); for (ItemStack item : inventoryItems) { if (item == null) { continue; } if (!questItem.isItemEqual(item)) { continue; } amount -= item.getAmount(); if (amount <= 0) { counter++; break; } } } if (counter == questItems.length) { return true; } return false; } }