/** * BetonQuest - advanced quests for Bukkit * Copyright (C) 2016 Jakub "Co0sh" Sapalski * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package pl.betoncraft.betonquest.compatibility.skillapi; import com.sucy.skill.SkillAPI; import com.sucy.skill.api.player.PlayerClass; import com.sucy.skill.api.player.PlayerData; import pl.betoncraft.betonquest.Instruction; import pl.betoncraft.betonquest.InstructionParseException; import pl.betoncraft.betonquest.QuestRuntimeException; import pl.betoncraft.betonquest.VariableNumber; import pl.betoncraft.betonquest.api.Condition; import pl.betoncraft.betonquest.utils.PlayerConverter; /** * Checks the level of the player in SkillAPI. * * @author Jakub Sapalski */ public class SkillAPILevelCondition extends Condition { private String className; private VariableNumber level; public SkillAPILevelCondition(Instruction instruction) throws InstructionParseException { super(instruction); className = instruction.next(); if (!SkillAPI.isClassRegistered(className)) { throw new InstructionParseException("Class '" + className + "' is not registered"); } level = instruction.getVarNum(); } @Override public boolean check(String playerID) throws QuestRuntimeException { PlayerData data = SkillAPI.getPlayerData(PlayerConverter.getPlayer(playerID)); PlayerClass playerClass = data.getClass(className); return playerClass != null && level.getInt(playerID) <= playerClass.getLevel(); } }