/**
* BetonQuest - advanced quests for Bukkit
* Copyright (C) 2016 Jakub "Co0sh" Sapalski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pl.betoncraft.betonquest.compatibility.skillapi;
import com.sucy.skill.SkillAPI;
import com.sucy.skill.api.player.PlayerClass;
import com.sucy.skill.api.player.PlayerData;
import pl.betoncraft.betonquest.Instruction;
import pl.betoncraft.betonquest.InstructionParseException;
import pl.betoncraft.betonquest.QuestRuntimeException;
import pl.betoncraft.betonquest.VariableNumber;
import pl.betoncraft.betonquest.api.Condition;
import pl.betoncraft.betonquest.utils.PlayerConverter;
/**
* Checks the level of the player in SkillAPI.
*
* @author Jakub Sapalski
*/
public class SkillAPILevelCondition extends Condition {
private String className;
private VariableNumber level;
public SkillAPILevelCondition(Instruction instruction) throws InstructionParseException {
super(instruction);
className = instruction.next();
if (!SkillAPI.isClassRegistered(className)) {
throw new InstructionParseException("Class '" + className + "' is not registered");
}
level = instruction.getVarNum();
}
@Override
public boolean check(String playerID) throws QuestRuntimeException {
PlayerData data = SkillAPI.getPlayerData(PlayerConverter.getPlayer(playerID));
PlayerClass playerClass = data.getClass(className);
return playerClass != null && level.getInt(playerID) <= playerClass.getLevel();
}
}