/** * BetonQuest - advanced quests for Bukkit * Copyright (C) 2016 Jakub "Co0sh" Sapalski * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package pl.betoncraft.betonquest.events; import java.util.HashMap; import org.bukkit.block.Block; import org.bukkit.inventory.InventoryHolder; import org.bukkit.inventory.ItemStack; import pl.betoncraft.betonquest.Instruction; import pl.betoncraft.betonquest.Instruction.Item; import pl.betoncraft.betonquest.InstructionParseException; import pl.betoncraft.betonquest.QuestRuntimeException; import pl.betoncraft.betonquest.api.QuestEvent; import pl.betoncraft.betonquest.item.QuestItem; import pl.betoncraft.betonquest.utils.LocationData; /** * Puts items in a specified chest. * * @author Jakub Sapalski */ public class ChestGiveEvent extends QuestEvent { private final Item[] questItems; private final LocationData loc; public ChestGiveEvent(Instruction instruction) throws InstructionParseException { super(instruction); staticness = true; persistent = true; loc = instruction.getLocation(); questItems = instruction.getItemList(); } @Override public void run(String playerID) throws QuestRuntimeException { Block block = loc.getLocation(playerID).getBlock(); InventoryHolder chest; try { chest = (InventoryHolder) block.getState(); } catch (ClassCastException e) { throw new QuestRuntimeException("Trying to put items in chest, but there's no chest! Location: X" + block.getX() + " Y" + block.getY() + " Z" + block.getZ()); } for (Item theItem : questItems) { QuestItem questItem = theItem.getItem(); int amount = theItem.getAmount().getInt(playerID); while (amount > 0) { int stackSize; if (amount > 64) { stackSize = 64; } else { stackSize = amount; } ItemStack item = questItem.generate(stackSize); HashMap<Integer, ItemStack> left = chest.getInventory().addItem(item); for (Integer leftNumber : left.keySet()) { ItemStack itemStack = left.get(leftNumber); block.getWorld().dropItem(block.getLocation(), itemStack); } amount = amount - stackSize; } } } }