/**
* BetonQuest - advanced quests for Bukkit
* Copyright (C) 2016 Jakub "Co0sh" Sapalski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pl.betoncraft.betonquest.events;
import java.util.HashMap;
import org.bukkit.block.Block;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import pl.betoncraft.betonquest.Instruction;
import pl.betoncraft.betonquest.Instruction.Item;
import pl.betoncraft.betonquest.InstructionParseException;
import pl.betoncraft.betonquest.QuestRuntimeException;
import pl.betoncraft.betonquest.api.QuestEvent;
import pl.betoncraft.betonquest.item.QuestItem;
import pl.betoncraft.betonquest.utils.LocationData;
/**
* Puts items in a specified chest.
*
* @author Jakub Sapalski
*/
public class ChestGiveEvent extends QuestEvent {
private final Item[] questItems;
private final LocationData loc;
public ChestGiveEvent(Instruction instruction) throws InstructionParseException {
super(instruction);
staticness = true;
persistent = true;
loc = instruction.getLocation();
questItems = instruction.getItemList();
}
@Override
public void run(String playerID) throws QuestRuntimeException {
Block block = loc.getLocation(playerID).getBlock();
InventoryHolder chest;
try {
chest = (InventoryHolder) block.getState();
} catch (ClassCastException e) {
throw new QuestRuntimeException("Trying to put items in chest, but there's no chest! Location: X"
+ block.getX() + " Y" + block.getY() + " Z" + block.getZ());
}
for (Item theItem : questItems) {
QuestItem questItem = theItem.getItem();
int amount = theItem.getAmount().getInt(playerID);
while (amount > 0) {
int stackSize;
if (amount > 64) {
stackSize = 64;
} else {
stackSize = amount;
}
ItemStack item = questItem.generate(stackSize);
HashMap<Integer, ItemStack> left = chest.getInventory().addItem(item);
for (Integer leftNumber : left.keySet()) {
ItemStack itemStack = left.get(leftNumber);
block.getWorld().dropItem(block.getLocation(), itemStack);
}
amount = amount - stackSize;
}
}
}
}