/**
* BetonQuest - advanced quests for Bukkit
* Copyright (C) 2016 Jakub "Co0sh" Sapalski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pl.betoncraft.betonquest.conditions;
import pl.betoncraft.betonquest.Instruction;
import pl.betoncraft.betonquest.InstructionParseException;
import pl.betoncraft.betonquest.QuestRuntimeException;
import pl.betoncraft.betonquest.VariableNumber;
import pl.betoncraft.betonquest.api.Condition;
import pl.betoncraft.betonquest.utils.LocationData;
import pl.betoncraft.betonquest.utils.PlayerConverter;
/**
* Checks Y height player is at (must be below)
*
* @author BYK
*/
public class HeightCondition extends Condition {
private final VariableNumber height;
public HeightCondition(Instruction instruction) throws InstructionParseException {
super(instruction);
String string = instruction.next();
String packName = instruction.getPackage().getName();
if (string.matches("\\-?\\d+\\.?\\d*")) {
try {
height = new VariableNumber(packName, string);
} catch (NumberFormatException e) {
throw new InstructionParseException("Could not parse height");
}
} else {
try {
height = new VariableNumber(new LocationData(packName, string).getLocation(null).getY());
} catch (QuestRuntimeException e) {
throw new InstructionParseException("Could not parse height");
}
}
}
@Override
public boolean check(String playerID) throws QuestRuntimeException {
if (PlayerConverter.getPlayer(playerID).getLocation().getY() < height.getDouble(playerID)) {
return true;
}
return false;
}
}