/** * BetonQuest - advanced quests for Bukkit * Copyright (C) 2016 Jakub "Co0sh" Sapalski * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package pl.betoncraft.betonquest.conditions; import pl.betoncraft.betonquest.Instruction; import pl.betoncraft.betonquest.InstructionParseException; import pl.betoncraft.betonquest.QuestRuntimeException; import pl.betoncraft.betonquest.VariableNumber; import pl.betoncraft.betonquest.api.Condition; import pl.betoncraft.betonquest.utils.LocationData; import pl.betoncraft.betonquest.utils.PlayerConverter; /** * Checks Y height player is at (must be below) * * @author BYK */ public class HeightCondition extends Condition { private final VariableNumber height; public HeightCondition(Instruction instruction) throws InstructionParseException { super(instruction); String string = instruction.next(); String packName = instruction.getPackage().getName(); if (string.matches("\\-?\\d+\\.?\\d*")) { try { height = new VariableNumber(packName, string); } catch (NumberFormatException e) { throw new InstructionParseException("Could not parse height"); } } else { try { height = new VariableNumber(new LocationData(packName, string).getLocation(null).getY()); } catch (QuestRuntimeException e) { throw new InstructionParseException("Could not parse height"); } } } @Override public boolean check(String playerID) throws QuestRuntimeException { if (PlayerConverter.getPlayer(playerID).getLocation().getY() < height.getDouble(playerID)) { return true; } return false; } }