package games.strategy.triplea.delegate; import static org.junit.Assert.assertNotNull; import static org.junit.Assert.assertNull; import org.junit.Test; import games.strategy.engine.data.GameData; import games.strategy.engine.data.ITestDelegateBridge; import games.strategy.engine.data.PlayerID; import games.strategy.engine.data.Resource; import games.strategy.engine.data.Territory; import games.strategy.engine.data.UnitType; import games.strategy.triplea.Constants; import games.strategy.triplea.attachments.TechAttachment; import games.strategy.triplea.xml.TestMapGameData; public class DelegateTest { protected GameData gameData; protected PlayerID british; protected PlayerID japanese; protected PlayerID russians; protected PlayerID germans; protected Territory northSea; protected Territory uk; protected Territory germany; protected Territory japan; protected Territory brazil; protected Territory westCanada; protected Territory egypt; protected Territory congo; protected Territory kenya; protected Territory blackSea; protected Territory eastAfrica; protected Territory syria; protected Territory manchuria; protected Territory japanSeaZone; protected Territory sfeSeaZone; protected Territory libya; protected Territory algeria; protected Territory equatorialAfrica; protected Territory redSea; protected Territory westAfrica; protected Territory angola; protected Territory angolaSeaZone; protected Territory eastCompass; protected Territory westCompass; protected Territory mozambiqueSeaZone; protected Territory eastMediteranean; protected Territory congoSeaZone; protected Territory northAtlantic; protected Territory redAtlantic; protected Territory westAfricaSea; protected Territory indianOcean; protected Territory westAfricaSeaZone; protected Territory southAfrica; protected Territory saudiArabia; protected Territory india; protected Territory southAtlantic; protected Territory southAfricaSeaZone; protected Territory antarticSea; protected Territory southBrazilSeaZone; protected Territory spain; protected Territory gibraltar; protected Territory russia; protected Territory balticSeaZone; protected Territory karelia; protected Territory westEurope; protected Territory finlandNorway; protected UnitType armour; protected UnitType infantry; protected UnitType transport; protected UnitType submarine; protected UnitType factory; protected UnitType aaGun; protected UnitType fighter; protected UnitType bomber; protected UnitType carrier; protected Resource pus; @Test public void setUp() throws Exception { gameData = TestMapGameData.DELEGATE_TEST.getGameData(); british = GameDataTestUtil.british(gameData); british.addAttachment(Constants.TECH_ATTACHMENT_NAME, new TechAttachment()); japanese = GameDataTestUtil.japanese(gameData); japanese.addAttachment(Constants.TECH_ATTACHMENT_NAME, new TechAttachment()); russians = GameDataTestUtil.russians(gameData); russians.addAttachment(Constants.TECH_ATTACHMENT_NAME, new TechAttachment()); germans = GameDataTestUtil.germans(gameData); germans.addAttachment(Constants.TECH_ATTACHMENT_NAME, new TechAttachment()); northSea = gameData.getMap().getTerritory("North Sea Zone"); blackSea = gameData.getMap().getTerritory("Black Sea Zone"); uk = gameData.getMap().getTerritory("United Kingdom"); japan = gameData.getMap().getTerritory("Japan"); japanSeaZone = gameData.getMap().getTerritory("Japan Sea Zone"); sfeSeaZone = gameData.getMap().getTerritory("Soviet Far East Sea Zone"); brazil = gameData.getMap().getTerritory("Brazil"); westCanada = gameData.getMap().getTerritory("West Canada"); germany = gameData.getMap().getTerritory("Germany"); syria = gameData.getMap().getTerritory("Syria Jordan"); manchuria = gameData.getMap().getTerritory("Manchuria"); egypt = gameData.getMap().getTerritory("Anglo Sudan Egypt"); congo = gameData.getMap().getTerritory("Congo"); congoSeaZone = gameData.getMap().getTerritory("Congo Sea Zone"); northAtlantic = gameData.getMap().getTerritory("North Atlantic Sea Zone"); westAfricaSea = gameData.getMap().getTerritory("West Africa Sea Zone"); kenya = gameData.getMap().getTerritory("Kenya-Rhodesia"); eastAfrica = gameData.getMap().getTerritory("Italian East Africa"); libya = gameData.getMap().getTerritory("Libya"); algeria = gameData.getMap().getTerritory("Algeria"); equatorialAfrica = gameData.getMap().getTerritory("French Equatorial Africa"); redSea = gameData.getMap().getTerritory("Red Sea Zone"); westAfrica = gameData.getMap().getTerritory("French West Africa"); angola = gameData.getMap().getTerritory("Angola"); angolaSeaZone = gameData.getMap().getTerritory("Angola Sea Zone"); eastCompass = gameData.getMap().getTerritory("East Compass Sea Zone"); westCompass = gameData.getMap().getTerritory("West Compass Sea Zone"); mozambiqueSeaZone = gameData.getMap().getTerritory("Mozambique Sea Zone"); eastMediteranean = gameData.getMap().getTerritory("East Mediteranean Sea Zone"); indianOcean = gameData.getMap().getTerritory("Indian Ocean Sea Zone"); westAfricaSeaZone = gameData.getMap().getTerritory("West Africa Sea Zone"); southAfrica = gameData.getMap().getTerritory("South Africa"); saudiArabia = gameData.getMap().getTerritory("Saudi Arabia"); india = gameData.getMap().getTerritory("India"); southAtlantic = gameData.getMap().getTerritory("South Atlantic Sea Zone"); antarticSea = gameData.getMap().getTerritory("Antartic Sea Zone"); southAfricaSeaZone = gameData.getMap().getTerritory("South Africa Sea Zone"); southBrazilSeaZone = gameData.getMap().getTerritory("South Brazil Sea Zone"); russia = gameData.getMap().getTerritory("Russia"); spain = gameData.getMap().getTerritory("Spain"); gibraltar = gameData.getMap().getTerritory("Gibraltar"); balticSeaZone = gameData.getMap().getTerritory("Baltic Sea Zone"); karelia = gameData.getMap().getTerritory("Karelia S.S.R."); westEurope = gameData.getMap().getTerritory("West Europe"); finlandNorway = gameData.getMap().getTerritory("Finland Norway"); armour = GameDataTestUtil.armour(gameData); infantry = GameDataTestUtil.infantry(gameData); transport = GameDataTestUtil.transport(gameData); submarine = GameDataTestUtil.submarine(gameData); factory = GameDataTestUtil.factory(gameData); aaGun = GameDataTestUtil.aaGun(gameData); fighter = GameDataTestUtil.fighter(gameData); bomber = GameDataTestUtil.bomber(gameData); carrier = GameDataTestUtil.carrier(gameData); pus = gameData.getResourceList().getResource("PUs"); } public void assertValid(final String string) { assertNull(string, string); } public void assertError(final String string) { assertNotNull(string, string); } protected ITestDelegateBridge getDelegateBridge(final PlayerID player) { return GameDataTestUtil.getDelegateBridge(player, gameData); } @Test public void testTest() { assertValid(null); assertError("Cannot do this"); } }