package games.strategy.triplea.delegate.dataObjects;
import games.strategy.engine.data.Territory;
import games.strategy.triplea.delegate.IBattle.BattleType;
public class FightBattleDetails {
private final boolean m_bombingRaid;
private final BattleType m_type;
private final Territory m_where;
public FightBattleDetails(final Territory where, final boolean bombingRaid, final BattleType type) {
m_bombingRaid = bombingRaid;
m_where = where;
m_type = type;
}
public boolean isBombingRaid() {
return m_bombingRaid;
}
public Territory getWhere() {
return m_where;
}
public BattleType getBattleType() {
return m_type;
}
}