package games.strategy.engine.framework.headlessGameServer; import java.awt.Component; import games.strategy.engine.framework.startup.mc.GameSelectorModel; import games.strategy.engine.framework.startup.mc.ServerModel; import games.strategy.engine.framework.startup.mc.SetupPanelModel; import games.strategy.engine.framework.startup.ui.ServerSetupPanel; /** * Setup panel model for headless server. */ public class HeadlessServerSetupPanelModel extends SetupPanelModel { protected final Component m_ui; public HeadlessServerSetupPanelModel(final GameSelectorModel gameSelectorModel, final Component ui) { super(gameSelectorModel); m_ui = ui; } @Override public void showSelectType() { final ServerModel model = new ServerModel(m_gameSelectorModel, this, ServerModel.InteractionMode.HEADLESS); if (!model.createServerMessenger(m_ui)) { model.cancel(); return; } if (m_ui == null) { final HeadlessServerSetup serverSetup = new HeadlessServerSetup(model, m_gameSelectorModel); setGameTypePanel(serverSetup); } else { final ServerSetupPanel serverSetupPanel = new ServerSetupPanel(model, m_gameSelectorModel); setGameTypePanel(serverSetupPanel); } } }