package games.strategy.triplea.delegate;
import java.io.Serializable;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import games.strategy.engine.data.Territory;
import games.strategy.engine.data.Unit;
class PlaceExtendedDelegateState implements Serializable {
private static final long serialVersionUID = -4926754941623641735L;
Serializable superState;
// add other variables here:
public Map<Territory, Collection<Unit>> m_produced;
public List<UndoablePlacement> m_placements;
}