package games.strategy.engine.data.annotations; import games.strategy.engine.data.Attachable; import games.strategy.engine.data.DefaultAttachment; import games.strategy.engine.data.GameData; import games.strategy.engine.data.GameParseException; /** * An example where the @GameProperty is used on a non-setter. */ public class InvalidGetterExample extends DefaultAttachment { private static final long serialVersionUID = 8284101951970184012L; protected InvalidGetterExample(final String name, final Attachable attachable, final GameData gameData) { super(name, attachable, gameData); } private String m_attribute; @GameProperty(xmlProperty = true, gameProperty = true, adds = false) public String getAttribute() { // annotation put on a getter instead of a setter, should cause test to fail return m_attribute; } public void setAttribute(final String attribute) { m_attribute = attribute; } public void resetAttribute() {} @Override public void validate(final GameData data) throws GameParseException {} }