/* * Copyright 2011 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package org.jboss.netty.handler.ssl; import java.nio.ByteBuffer; import javax.net.ssl.SSLEngine; /** * A {@link ByteBuffer} pool dedicated for {@link SslHandler} performance * improvement. * <p> * In most cases, you won't need to create a new pool instance because * {@link SslHandler} has a default pool instance internally. * <p> * The reason why {@link SslHandler} requires a buffer pool is because the * current {@link SSLEngine} implementation always requires a 17KiB buffer for * every 'wrap' and 'unwrap' operation. In most cases, the actual size of the * required buffer is much smaller than that, and therefore allocating a 17KiB * buffer for every 'wrap' and 'unwrap' operation wastes a lot of memory * bandwidth, resulting in the application performance degradation. */ public class SslBufferPool { // Add 1024 as a room for compressed data and another 1024 for Apache Harmony compatibility. private static final int MAX_PACKET_SIZE = 16665 + 2048; private static final int DEFAULT_POOL_SIZE = MAX_PACKET_SIZE * 1024; private final ByteBuffer[] pool; private final int maxBufferCount; private int index; /** * Creates a new buffer pool whose size is {@code 18113536}, which can * hold {@code 1024} buffers. */ public SslBufferPool() { this(DEFAULT_POOL_SIZE); } /** * Creates a new buffer pool. * * @param maxPoolSize the maximum number of bytes that this pool can hold */ public SslBufferPool(int maxPoolSize) { if (maxPoolSize <= 0) { throw new IllegalArgumentException("maxPoolSize: " + maxPoolSize); } int maxBufferCount = maxPoolSize / MAX_PACKET_SIZE; if (maxPoolSize % MAX_PACKET_SIZE != 0) { maxBufferCount ++; } pool = new ByteBuffer[maxBufferCount]; this.maxBufferCount = maxBufferCount; } /** * Returns the maximum size of this pool in byte unit. The returned value * can be somewhat different from what was specified in the constructor. */ public int getMaxPoolSize() { return maxBufferCount * MAX_PACKET_SIZE; } /** * Returns the number of bytes which were allocated but have not been * acquired yet. You can estimate how optimal the specified maximum pool * size is from this value. If it keeps returning {@code 0}, it means the * pool is getting exhausted. If it keeps returns a unnecessarily big * value, it means the pool is wasting the heap space. */ public synchronized int getUnacquiredPoolSize() { return index * MAX_PACKET_SIZE; } synchronized ByteBuffer acquire() { if (index == 0) { return ByteBuffer.allocate(MAX_PACKET_SIZE); } else { return (ByteBuffer) pool[-- index].clear(); } } synchronized void release(ByteBuffer buffer) { if (index < maxBufferCount) { pool[index ++] = buffer; } } }