/* * Copyright 2011 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package org.jboss.netty.channel; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Inherited; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; import org.jboss.netty.bootstrap.Bootstrap; import org.jboss.netty.channel.group.ChannelGroup; /** * Handles or intercepts a {@link ChannelEvent}, and sends a * {@link ChannelEvent} to the next handler in a {@link ChannelPipeline}. * * <h3>Sub-types</h3> * <p> * {@link ChannelHandler} itself does not provide any method. To handle a * {@link ChannelEvent} you need to implement its sub-interfaces. There are * two sub-interfaces which handles a received event, one for upstream events * and the other for downstream events: * <ul> * <li>{@link ChannelUpstreamHandler} handles and intercepts an upstream {@link ChannelEvent}.</li> * <li>{@link ChannelDownstreamHandler} handles and intercepts a downstream {@link ChannelEvent}.</li> * </ul> * * You will also find more detailed explanation from the documentation of * each sub-interface on how an event is interpreted when it goes upstream and * downstream respectively. * * <h3>The context object</h3> * <p> * A {@link ChannelHandler} is provided with a {@link ChannelHandlerContext} * object. A {@link ChannelHandler} is supposed to interact with the * {@link ChannelPipeline} it belongs to via a context object. Using the * context object, the {@link ChannelHandler} can pass events upstream or * downstream, modify the pipeline dynamically, or store the information * (attachment) which is specific to the handler. * * <h3>State management</h3> * * A {@link ChannelHandler} often needs to store some stateful information. * The simplest and recommended approach is to use member variables: * <pre> * public class DataServerHandler extends {@link SimpleChannelHandler} { * * <b>private boolean loggedIn;</b> * * {@code @Override} * public void messageReceived({@link ChannelHandlerContext} ctx, {@link MessageEvent} e) { * {@link Channel} ch = e.getChannel(); * Object o = e.getMessage(); * if (o instanceof LoginMessage) { * authenticate((LoginMessage) o); * <b>loggedIn = true;</b> * } else (o instanceof GetDataMessage) { * if (<b>loggedIn</b>) { * ch.write(fetchSecret((GetDataMessage) o)); * } else { * fail(); * } * } * } * ... * } * </pre> * Because the handler instance has a state variable which is dedicated to * one connection, you have to create a new handler instance for each new * channel to avoid a race condition where a unauthenticated client can get * the confidential information: * <pre> * // Create a new handler instance per channel. * // See {@link Bootstrap#setPipelineFactory(ChannelPipelineFactory)}. * public class DataServerPipelineFactory implements {@link ChannelPipelineFactory} { * public {@link ChannelPipeline} getPipeline() { * return {@link Channels}.pipeline(<b>new DataServerHandler()</b>); * } * } * </pre> * * <h4>Using an attachment</h4> * * Although it's recommended to use member variables to store the state of a * handler, for some reason you might not want to create many handler instances. * In such a case, you can use an <em>attachment</em> which is provided by * {@link ChannelHandlerContext}: * <pre> * {@code @Sharable} * public class DataServerHandler extends {@link SimpleChannelHandler} { * * {@code @Override} * public void messageReceived({@link ChannelHandlerContext} ctx, {@link MessageEvent} e) { * {@link Channel} ch = e.getChannel(); * Object o = e.getMessage(); * if (o instanceof LoginMessage) { * authenticate((LoginMessage) o); * <b>ctx.setAttachment(true)</b>; * } else (o instanceof GetDataMessage) { * if (<b>Boolean.TRUE.equals(ctx.getAttachment())</b>) { * ch.write(fetchSecret((GetDataMessage) o)); * } else { * fail(); * } * } * } * ... * } * </pre> * Now that the state of the handler is stored as an attachment, you can add the * same handler instance to different pipelines: * <pre> * public class DataServerPipelineFactory implements {@link ChannelPipelineFactory} { * * private static final DataServerHandler <b>SHARED</b> = new DataServerHandler(); * * public {@link ChannelPipeline} getPipeline() { * return {@link Channels}.pipeline(<b>SHARED</b>); * } * } * </pre> * * <h4>Using a {@link ChannelLocal}</h4> * * If you have a state variable which needs to be accessed either from other * handlers or outside handlers, you can use {@link ChannelLocal}: * <pre> * public final class DataServerState { * * <b>public static final {@link ChannelLocal}<Boolean> loggedIn = new {@link ChannelLocal}<Boolean>() { * protected Boolean initialValue(Channel channel) { * return false; * } * }</b> * ... * } * * {@code @Sharable} * public class DataServerHandler extends {@link SimpleChannelHandler} { * * {@code @Override} * public void messageReceived({@link ChannelHandlerContext} ctx, {@link MessageEvent} e) { * Channel ch = e.getChannel(); * Object o = e.getMessage(); * if (o instanceof LoginMessage) { * authenticate((LoginMessage) o); * <b>DataServerState.loggedIn.set(ch, true);</b> * } else (o instanceof GetDataMessage) { * if (<b>DataServerState.loggedIn.get(ch)</b>) { * ctx.getChannel().write(fetchSecret((GetDataMessage) o)); * } else { * fail(); * } * } * } * ... * } * * // Print the remote addresses of the authenticated clients: * {@link ChannelGroup} allClientChannels = ...; * for ({@link Channel} ch: allClientChannels) { * if (<b>DataServerState.loggedIn.get(ch)</b>) { * System.out.println(ch.getRemoteAddress()); * } * } * </pre> * * <h4>The {@code @Sharable} annotation</h4> * <p> * In the examples above which used an attachment or a {@link ChannelLocal}, * you might have noticed the {@code @Sharable} annotation. * <p> * If a {@link ChannelHandler} is annotated with the {@code @Sharable} * annotation, it means you can create an instance of the handler just once and * add it to one or more {@link ChannelPipeline}s multiple times without * a race condition. * <p> * If this annotation is not specified, you have to create a new handler * instance every time you add it to a pipeline because it has unshared state * such as member variables. * <p> * This annotation is provided for documentation purpose, just like * <a href="http://www.javaconcurrencyinpractice.com/annotations/doc/">the JCIP annotations</a>. * * <h3>Additional resources worth reading</h3> * <p> * Please refer to the {@link ChannelEvent} and {@link ChannelPipeline} to find * out what a upstream event and a downstream event are, what fundamental * differences they have, and how they flow in a pipeline. * * @apiviz.landmark * @apiviz.exclude ^org\.jboss\.netty\.handler\..*$ */ public interface ChannelHandler { /** * Indicates that the same instance of the annotated {@link ChannelHandler} * can be added to one or more {@link ChannelPipeline}s multiple times * without a race condition. * <p> * If this annotation is not specified, you have to create a new handler * instance every time you add it to a pipeline because it has unshared * state such as member variables. * <p> * This annotation is provided for documentation purpose, just like * <a href="http://www.javaconcurrencyinpractice.com/annotations/doc/">the JCIP annotations</a>. */ @Inherited @Documented @Target(ElementType.TYPE) @Retention(RetentionPolicy.RUNTIME) public @interface Sharable { // no value } }