/* * Copyright 2011 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package org.jboss.netty.channel; /** * Enables a {@link ChannelHandler} to interact with its {@link ChannelPipeline} * and other handlers. A handler can send a {@link ChannelEvent} upstream or * downstream, modify the {@link ChannelPipeline} it belongs to dynamically. * * <h3>Sending an event</h3> * * You can send or forward a {@link ChannelEvent} to the closest handler in the * same {@link ChannelPipeline} by calling {@link #sendUpstream(ChannelEvent)} * or {@link #sendDownstream(ChannelEvent)}. Please refer to * {@link ChannelPipeline} to understand how an event flows. * * <h3>Modifying a pipeline</h3> * * You can get the {@link ChannelPipeline} your handler belongs to by calling * {@link #getPipeline()}. A non-trivial application could insert, remove, or * replace handlers in the pipeline dynamically in runtime. * * <h3>Retrieving for later use</h3> * * You can keep the {@link ChannelHandlerContext} for later use, such as * triggering an event outside the handler methods, even from a different thread. * <pre> * public class MyHandler extends {@link SimpleChannelHandler} * implements {@link LifeCycleAwareChannelHandler} { * * <b>private {@link ChannelHandlerContext} ctx;</b> * * public void beforeAdd({@link ChannelHandlerContext} ctx) { * <b>this.ctx = ctx;</b> * } * * public void login(String username, password) { * {@link Channels}.write( * <b>this.ctx</b>, * {@link Channels}.succeededFuture(<b>this.ctx.getChannel()</b>), * new LoginMessage(username, password)); * } * ... * } * </pre> * * <h3>Storing stateful information</h3> * * {@link #setAttachment(Object)} and {@link #getAttachment()} allow you to * store and access stateful information that is related with a handler and its * context. Please refer to {@link ChannelHandler} to learn various recommended * ways to manage stateful information. * * <h3>A handler can have more than one context</h3> * * Please note that a {@link ChannelHandler} instance can be added to more than * one {@link ChannelPipeline}. It means a single {@link ChannelHandler} * instance can have more than one {@link ChannelHandlerContext} and therefore * the single instance can be invoked with different * {@link ChannelHandlerContext}s if it is added to one or more * {@link ChannelPipeline}s more than once. * <p> * For example, the following handler will have as many independent attachments * as how many times it is added to pipelines, regardless if it is added to the * same pipeline multiple times or added to different pipelines multiple times: * <pre> * public class FactorialHandler extends {@link SimpleChannelHandler} { * * // This handler will receive a sequence of increasing integers starting * // from 1. * {@code @Override} * public void messageReceived({@link ChannelHandlerContext} ctx, {@link MessageEvent} evt) { * Integer a = (Integer) ctx.getAttachment(); * Integer b = (Integer) evt.getMessage(); * * if (a == null) { * a = 1; * } * * ctx.setAttachment(Integer.valueOf(a * b)); * } * } * * // Different context objects are given to "f1", "f2", "f3", and "f4" even if * // they refer to the same handler instance. Because the FactorialHandler * // stores its state in a context object (as an attachment), the factorial is * // calculated correctly 4 times once the two pipelines (p1 and p2) are active. * FactorialHandler fh = new FactorialHandler(); * * {@link ChannelPipeline} p1 = {@link Channels}.pipeline(); * p1.addLast("f1", fh); * p1.addLast("f2", fh); * * {@link ChannelPipeline} p2 = {@link Channels}.pipeline(); * p2.addLast("f3", fh); * p2.addLast("f4", fh); * </pre> * * <h3>Additional resources worth reading</h3> * <p> * Please refer to the {@link ChannelHandler}, {@link ChannelEvent}, and * {@link ChannelPipeline} to find out what a upstream event and a downstream * event are, what fundamental differences they have, how they flow in a * pipeline, and how to handle the event in your application. * * @apiviz.owns org.jboss.netty.channel.ChannelHandler */ public interface ChannelHandlerContext { /** * Returns the {@link Channel} that the {@link ChannelPipeline} belongs to. * This method is a shortcut to <tt>getPipeline().getChannel()</tt>. */ Channel getChannel(); /** * Returns the {@link ChannelPipeline} that the {@link ChannelHandler} * belongs to. */ ChannelPipeline getPipeline(); /** * Returns the name of the {@link ChannelHandler} in the * {@link ChannelPipeline}. */ String getName(); /** * Returns the {@link ChannelHandler} that this context object is * serving. */ ChannelHandler getHandler(); /** * Returns {@code true} if and only if the {@link ChannelHandler} is an * instance of {@link ChannelUpstreamHandler}. */ boolean canHandleUpstream(); /** * Returns {@code true} if and only if the {@link ChannelHandler} is an * instance of {@link ChannelDownstreamHandler}. */ boolean canHandleDownstream(); /** * Sends the specified {@link ChannelEvent} to the * {@link ChannelUpstreamHandler} which is placed in the closest upstream * from the handler associated with this context. It is recommended to use * the shortcut methods in {@link Channels} rather than calling this method * directly. */ void sendUpstream(ChannelEvent e); /** * Sends the specified {@link ChannelEvent} to the * {@link ChannelDownstreamHandler} which is placed in the closest * downstream from the handler associated with this context. It is * recommended to use the shortcut methods in {@link Channels} rather than * calling this method directly. */ void sendDownstream(ChannelEvent e); /** * Retrieves an object which is {@link #setAttachment(Object) attached} to * this context. * * @return {@code null} if no object was attached or * {@code null} was attached */ Object getAttachment(); /** * Attaches an object to this context to store a stateful information * specific to the {@link ChannelHandler} which is associated with this * context. */ void setAttachment(Object attachment); }