/* * Copyright 2011 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package org.jboss.netty.channel; import java.io.InputStream; import java.io.OutputStream; import java.net.Socket; import java.net.SocketAddress; import org.jboss.netty.buffer.ChannelBuffer; import org.jboss.netty.channel.socket.ServerSocketChannel; /** * An I/O event or I/O request associated with a {@link Channel}. * <p> * A {@link ChannelEvent} is handled by a series of {@link ChannelHandler}s in * a {@link ChannelPipeline}. * * <h3>Upstream events and downstream events, and their interpretation</h3> * <p> * Every event is either an upstream event or a downstream event. * If an event flows forward from the first handler to the last handler in a * {@link ChannelPipeline}, we call it an upstream event and say <strong>"an * event goes upstream."</strong> If an event flows backward from the last * handler to the first handler in a {@link ChannelPipeline}, we call it a * downstream event and say <strong>"an event goes downstream."</strong> * (Please refer to the diagram in {@link ChannelPipeline} for more explanation.) * <p> * When your server receives a message from a client, the event associated with * the received message is an upstream event. When your server sends a message * or reply to the client, the event associated with the write request is a * downstream event. The same rule applies for the client side. If your client * sent a request to the server, it means your client triggered a downstream * event. If your client received a response from the server, it means * your client will be notified with an upstream event. Upstream events are * often the result of inbound operations such as {@link InputStream#read(byte[])}, * and downstream events are the request for outbound operations such as * {@link OutputStream#write(byte[])}, {@link Socket#connect(SocketAddress)}, * and {@link Socket#close()}. * * <h4>Upstream events</h4> * * <table border="1" cellspacing="0" cellpadding="6"> * <tr> * <th>Event name</th><th>Event type and condition</th><th>Meaning</th> * </tr> * <tr> * <td>{@code "messageReceived"}</td> * <td>{@link MessageEvent}</td> * <td>a message object (e.g. {@link ChannelBuffer}) was received from a remote peer</td> * </tr> * <tr> * <td>{@code "exceptionCaught"}</td> * <td>{@link ExceptionEvent}</td> * <td>an exception was raised by an I/O thread or a {@link ChannelHandler}</td> * </tr> * <tr> * <td>{@code "channelOpen"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#OPEN OPEN}, value = {@code true})</td> * <td>a {@link Channel} is open, but not bound nor connected</td> * <td><strong>Be aware that this event is fired from within the Boss-Thread so you should not execute any heavy operation in there as it will block the dispatching to other workers!</strong></td> * </tr> * <tr> * <td>{@code "channelClosed"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#OPEN OPEN}, value = {@code false})</td> * <td>a {@link Channel} was closed and all its related resources were released</td> * </tr> * <tr> * <td>{@code "channelBound"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#BOUND BOUND}, value = {@link SocketAddress})</td> * <td>a {@link Channel} is open and bound to a local address, but not connected.</td> * <td><strong>Be aware that this event is fired from within the Boss-Thread so you should not execute any heavy operation in there as it will block the dispatching to other workers!</strong></td> * </tr> * <tr> * <td>{@code "channelUnbound"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#BOUND BOUND}, value = {@code null})</td> * <td>a {@link Channel} was unbound from the current local address</td> * </tr> * <tr> * <td>{@code "channelConnected"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#CONNECTED CONNECTED}, value = {@link SocketAddress})</td> * <td>a {@link Channel} is open, bound to a local address, and connected to a remote address</td> * <td><strong>Be aware that this event is fired from within the Boss-Thread so you should not execute any heavy operation in there as it will block the dispatching to other workers!</strong></td> * </tr> * <tr> * <td>{@code "writeComplete"}</td> * <td>{@link WriteCompletionEvent}</td> * <td>something has been written to a remote peer</td> * </tr> * <tr> * <td>{@code "channelDisconnected"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#CONNECTED CONNECTED}, value = {@code null})</td> * <td>a {@link Channel} was disconnected from its remote peer</td> * </tr> * <tr> * <td>{@code "channelInterestChanged"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#INTEREST_OPS INTEREST_OPS}, no value)</td> * <td>a {@link Channel}'s {@link Channel#getInterestOps() interestOps} was changed</td> * </tr> * </table> * <p> * These two additional event types are used only for a parent channel which * can have a child channel (e.g. {@link ServerSocketChannel}). * <p> * <table border="1" cellspacing="0" cellpadding="6"> * <tr> * <th>Event name</th><th>Event type and condition</th><th>Meaning</th> * </tr> * <tr> * <td>{@code "childChannelOpen"}</td> * <td>{@link ChildChannelStateEvent}<br/>({@code childChannel.isOpen() = true})</td> * <td>a child {@link Channel} was open (e.g. a server channel accepted a connection.)</td> * </tr> * <tr> * <td>{@code "childChannelClosed"}</td> * <td>{@link ChildChannelStateEvent}<br/>({@code childChannel.isOpen() = false})</td> * <td>a child {@link Channel} was closed (e.g. the accepted connection was closed.)</td> * </tr> * </table> * * <h4>Downstream events</h4> * * <table border="1" cellspacing="0" cellpadding="6"> * <tr> * <th>Event name</th><th>Event type and condition</th><th>Meaning</th> * </tr> * <tr> * <td>{@code "write"}</td> * <td>{@link MessageEvent}</td><td>Send a message to the {@link Channel}.</td> * </tr> * <tr> * <td>{@code "bind"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#BOUND BOUND}, value = {@link SocketAddress})</td> * <td>Bind the {@link Channel} to the specified local address.</td> * </tr> * <tr> * <td>{@code "unbind"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#BOUND BOUND}, value = {@code null})</td> * <td>Unbind the {@link Channel} from the current local address.</td> * </tr> * <tr> * <td>{@code "connect"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#CONNECTED CONNECTED}, value = {@link SocketAddress})</td> * <td>Connect the {@link Channel} to the specified remote address.</td> * </tr> * <tr> * <td>{@code "disconnect"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#CONNECTED CONNECTED}, value = {@code null})</td> * <td>Disconnect the {@link Channel} from the current remote address.</td> * </tr> * <tr> * <td>{@code "close"}</td> * <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#OPEN OPEN}, value = {@code false})</td> * <td>Close the {@link Channel}.</td> * </tr> * </table> * <p> * Other event types and conditions which were not addressed here will be * ignored and discarded. Please note that there's no {@code "open"} in the * table. It is because a {@link Channel} is always open when it is created * by a {@link ChannelFactory}. * * <h3>Additional resources worth reading</h3> * <p> * Please refer to the {@link ChannelHandler} and {@link ChannelPipeline} * documentation to find out how an event flows in a pipeline and how to handle * the event in your application. * * @apiviz.landmark * @apiviz.composedOf org.jboss.netty.channel.ChannelFuture */ public interface ChannelEvent { /** * Returns the {@link Channel} which is associated with this event. */ Channel getChannel(); /** * Returns the {@link ChannelFuture} which is associated with this event. * If this event is an upstream event, this method will always return a * {@link SucceededChannelFuture} because the event has occurred already. * If this event is a downstream event (i.e. I/O request), the returned * future will be notified when the I/O request succeeds or fails. */ ChannelFuture getFuture(); }