/* * RHQ Management Platform * Copyright (C) 2005-2008 Red Hat, Inc. * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ package org.rhq.enterprise.communications.command.client; import java.util.Map; import org.rhq.enterprise.communications.command.Command; import org.rhq.enterprise.communications.command.CommandResponse; import org.rhq.enterprise.communications.command.param.ParameterDefinition; /** * Interface to all clients of commands. This interface defines the operations one can make as a client to a remote * command server. * * @author John Mazzitelli */ public interface CommandClient { /** * Gets the object that encapsulates the underlying remote framework implementation. This is the object that * performs the actual sending of commands and receiving of command responses over the underlying remote framework * transport. * * @return the remote communicator object that is specific to a particular underlying remote framework. */ RemoteCommunicator getRemoteCommunicator(); /** * Sets the object that encapsulates the underlying remote framework implementation. This is the object that * performs the actual sending of commands and receiving of command responses over the underlying remote framework * transport. * * @param remoteCommunicator the remote communicator object that is specific to a particular underlying remote * framework. */ void setRemoteCommunicator(RemoteCommunicator remoteCommunicator); /** * Provides a mechanism by which users can notify this object that the user is about to issue commands and that a * remoting communicator should be created and should connect to the remote server. * * @throws Exception if failed to connect to the remote server for any reason * * @see #disconnectRemoteCommunicator() */ void connectRemoteCommunicator() throws Exception; /** * Provides a mechanism by which users can notify this object that the user is no longer interested in issuing * commands to the remote server. The effect of this is the remoting communicator will now disconnect from the * remote server. * * <p>Note that the user may later on change its mind and reconnect simply by calling * {@link #connectRemoteCommunicator()}. Calling that method will reconnect the remoting communicator.</p> */ void disconnectRemoteCommunicator(); /** * Invokes the actual command by utilizing the remoting communicator to transport the command to the server. This is * the method in which subclasses make the command-specific client calls necessary to invoke the command on the * remote server. * * <p>This method is typically used in conjunction with {@link CmdlineClient} to invoke commands that are unknown at * compile-time. In this case, <code>params</code> typically contain values of type <code>String</code> - these are * text-based parameters that were entered via a script or cmdline. That text-based data will be * {@link ParameterDefinition#convertObject(Object) converted} to meaningful Java types in order to be able to build * the proper {@link Command} objects.</p> * * @param params a set of command parameters that are to be used to execute the proper command (may be <code> * null</code>) * * @return the command response * * @throws Throwable on any error (either during the sending or execution of the command) * * @see #createNewCommand(Map) */ CommandResponse invoke(Map<String, Object> params) throws Throwable; /** * Invokes the actual command by utilizing the remoting communicator to transport the command to the server. This is * the method in which subclasses make the command-specific client calls necessary to invoke the command on the * remote server. * * <p>This is the prefered method for clients to call when it needs to invoke commands since each {@link Command} is * strongly typed and provides compile-time error checking. However, in order to be able to invoke this method on * subclasses, concrete implementations must be used and hence the actual command that is to be issued must be known * at compile time. Should a dynamic runtime client be needed to invoke commands unknown at compile time (see * {@link CmdlineClient}), the use of {@link #invoke(Map)} will be required.</p> * * @param command encapsulates the command that is to be executed (must not be <code>null</code>) * * @return the command response * * @throws Throwable on any error (either during the sending or execution of the command) */ CommandResponse invoke(Command command) throws Throwable; /** * Creates a new {@link Command} object that can be used by this client. The client can take this new command * instance, fill it in with parameter values and execute it. The given map of parameters is optional; if non- * <code>null</code>, all parameters found in the map will be added to the command. * * @param params contains parameter values keyed on the parameter names (may be <code>null</code>) * * @return a new {@link Command} instance */ Command createNewCommand(Map<String, Object> params); }