/* The contents of this file are subject to the license and copyright terms * detailed in the license directory at the root of the source tree (also * available online at http://fedora-commons.org/license/). */ package org.fcrepo.client; import java.awt.Dimension; import java.util.Map; import javax.swing.SwingUtilities; /** * This is the 3rd version of SwingWorker (also known as SwingWorker 3), an * abstract class that you subclass to perform GUI-related work in a dedicated * thread. For instructions on and examples of using this class, see: * http://java.sun.com/docs/books/tutorial/uiswing/misc/threads.html Note that * the API changed slightly in the 3rd version: You must now invoke start() on * the SwingWorker after creating it. */ public abstract class SwingWorker<T> { private T value; // see getValue(), setValue() public boolean done; // set to true only upon finish public Exception thrownException; /** * Class to maintain reference to current worker thread under separate * synchronization control. */ private static class ThreadVar { private Thread thread; ThreadVar(Thread t) { thread = t; } synchronized Thread get() { return thread; } synchronized void clear() { thread = null; } } private final ThreadVar threadVar; /** * Get the value produced by the worker thread, or null if it hasn't been * constructed yet. */ protected synchronized T getValue() { return value; } /** * Set the value produced by worker thread */ public synchronized void setValue(T x) { value = x; } /** * Compute the value to be returned by the <code>get</code> method. */ public abstract T construct(); /** * Called on the event dispatching thread (not on the worker thread) after * the <code>construct</code> method has returned. */ public void finished() { done = true; } /** * A new method that interrupts the worker thread. Call this method to force * the worker to stop what it's doing. */ public void interrupt() { Thread t = threadVar.get(); if (t != null) { t.interrupt(); } threadVar.clear(); } /** * Return the value created by the <code>construct</code> method. Returns * null if either the constructing thread or the current thread was * interrupted before a value was produced. * * @return the value created by the <code>construct</code> method */ public T get() { while (true) { Thread t = threadVar.get(); if (t == null) { return getValue(); } try { t.join(); } catch (InterruptedException e) { Thread.currentThread().interrupt(); // propagate return null; } } } public Map<?,?> parms; /** * Start a thread that will call the <code>construct</code> method and * then exit. */ public SwingWorker() { final Runnable doFinished = new Runnable() { public void run() { finished(); } }; Runnable doConstruct = new Runnable() { public void run() { try { setValue(construct()); } finally { threadVar.clear(); } done = true; SwingUtilities.invokeLater(doFinished); } }; Thread t = new Thread(doConstruct); threadVar = new ThreadVar(t); } public SwingWorker(Map<?,?> parms) { this(); this.parms = parms; } /** * Start the worker thread. */ public void start() { Thread t = threadVar.get(); if (t != null) { t.start(); } } public static <T> T waitForResult(SwingWorker<T> worker, String msg) { worker.start(); // The following code will run in the (safe) // Swing event dispatcher thread. int ms = 0; Dimension d = Administrator.PROGRESS.getSize(); Administrator.PROGRESS.setString(msg + ". . ."); while (!worker.done) { try { Administrator.PROGRESS.setValue(ms); Administrator.PROGRESS .paintImmediately(0, 0, (int) d.getWidth() - 1, (int) d.getHeight() - 1); Thread.sleep(100); ms = ms + 100; if (ms >= 2000) ms = 200; } catch (InterruptedException ie) { } } Administrator.PROGRESS.setValue(2000); Administrator.PROGRESS.paintImmediately(0, 0, (int) d.getWidth() - 1, (int) d.getHeight() - 1); try { Thread.sleep(100); } catch (InterruptedException ie) { } Administrator.PROGRESS.setValue(0); Administrator.PROGRESS.setString(""); // Otherwise, get the value from the // worker (returning it if applicable) return worker.get(); } }