/*******************************************************************************
* Copyright 2012 Geoscience Australia
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package au.gov.ga.earthsci.worldwind.common.render;
import gov.nasa.worldwind.render.DrawContext;
import gov.nasa.worldwind.render.SurfaceObjectTileBuilder;
import gov.nasa.worldwind.util.OGLRenderToTextureSupport;
import javax.media.opengl.GL2;
/**
* This {@link SurfaceObjectTileBuilder} subclass uses the
* {@link FrameBufferStack} when binding the framebuffer used to render surface
* objects.
* <p>
* The default {@link SurfaceObjectTileBuilder} uses an fbo, but doesn't use our
* {@link FrameBufferStack}. This means that the {@link FrameBuffer} used when
* rendering the animation is lost, causing the render to fail.
* </p>
*
* @author Michael de Hoog (michael.dehoog@ga.gov.au)
*/
public class OffscreenSurfaceObjectRenderer extends SurfaceObjectTileBuilder
{
public OffscreenSurfaceObjectRenderer()
{
super();
this.rttSupport = new OffscreenOGLRenderToTextureSupport();
}
public class OffscreenOGLRenderToTextureSupport extends OGLRenderToTextureSupport
{
@Override
protected void beginFramebufferObjectRendering(DrawContext dc)
{
int[] framebuffers = new int[1];
GL2 gl = dc.getGL().getGL2();
gl.glGenFramebuffers(1, framebuffers, 0);
FrameBufferStack.push(gl, framebuffers[0]);
this.framebufferObject = framebuffers[0];
if (this.framebufferObject == 0)
{
throw new IllegalStateException("Frame Buffer Object not created.");
}
}
@Override
protected void endFramebufferObjectRendering(DrawContext dc)
{
int[] framebuffers = new int[] { this.framebufferObject };
GL2 gl = dc.getGL().getGL2();
FrameBufferStack.pop(gl);
gl.glDeleteFramebuffers(1, framebuffers, 0);
this.framebufferObject = 0;
}
}
}