/******************************************************************************* * Copyright 2012 Geoscience Australia * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package au.gov.ga.earthsci.worldwind.common.layers.tiled.image.delegate; import gov.nasa.worldwind.avlist.AVList; import gov.nasa.worldwind.geom.Sector; import gov.nasa.worldwind.layers.TextureTile; import gov.nasa.worldwind.util.Level; import gov.nasa.worldwind.util.TileKey; import org.w3c.dom.Element; import au.gov.ga.earthsci.worldwind.common.layers.delegate.IDelegate; import au.gov.ga.earthsci.worldwind.common.layers.delegate.ITileFactoryDelegate; import au.gov.ga.earthsci.worldwind.common.util.Util; /** * Implementation of {@link ITileFactoryDelegate} which creates standard * {@link TextureTile}s. Also transforms tile's {@link TileKey} by adding a * random string to the data cache name. This means that layers with the same * data cache name will be cached separately in memory. * * @author Michael de Hoog (michael.dehoog@ga.gov.au) */ public class TextureTileFactoryDelegate implements IImageTileFactoryDelegate { private final static String DEFINITION_STRING = "TextureTile"; public static TileKey appendToTileKeyCacheName(TileKey tileKey, String cacheName) { return new TileKey(tileKey.getLevelNumber(), tileKey.getRow(), tileKey.getColumn(), tileKey.getCacheName() + cacheName); } private final String random = "_" + Util.randomString(8); @Override public DelegatorTextureTile createTextureTile(Sector sector, Level level, int row, int col) { return new DelegatorTextureTile(sector, level, row, col, this); } @Override public TileKey transformTileKey(TileKey tileKey) { return appendToTileKeyCacheName(tileKey, random); } @Override public IDelegate fromDefinition(String definition, Element layerElement, AVList params) { if (definition.equalsIgnoreCase(DEFINITION_STRING)) return new TextureTileFactoryDelegate(); return null; } @Override public String toDefinition(Element layerElement) { return DEFINITION_STRING; } }