/*******************************************************************************
* Copyright 2012 Geoscience Australia
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package au.gov.ga.earthsci.newt.swt;
import gov.nasa.worldwind.awt.AWTInputHandler;
import java.awt.Component;
import java.awt.Frame;
import au.gov.ga.earthsci.newt.awt.NewtEventConverterAWT;
import au.gov.ga.earthsci.newt.awt.NewtEventConverterAWT.AWTEventFromNewt;
import com.jogamp.newt.Window;
import com.jogamp.newt.event.KeyEvent;
import com.jogamp.newt.event.MouseEvent;
import com.jogamp.newt.event.NEWTEvent;
import com.jogamp.newt.event.WindowEvent;
import com.jogamp.newt.event.WindowUpdateEvent;
/**
* Helper class that processes NEWT events from a NEWT {@link Window}, converts
* the events to AWT events, and forwards the AWT events to AWT input handler
* provided in the constructor.
*
* @author Michael de Hoog (michael.dehoog@ga.gov.au)
*/
public class NewtEventProcessorSWT implements com.jogamp.newt.event.MouseListener, com.jogamp.newt.event.KeyListener,
com.jogamp.newt.event.WindowListener
{
protected final AWTInputHandler inputHandler;
protected final Component dummyComponent;
protected boolean mouseDragged = false;
public NewtEventProcessorSWT(AWTInputHandler inputHandler)
{
this.inputHandler = inputHandler;
this.dummyComponent = new Frame();
}
/**
* Forward the NEWT events captured by this listener to the AWT handlers.
*/
protected void forward(NEWTEvent event)
{
java.awt.AWTEvent awtEvent = NewtEventConverterAWT.createEvent(event, dummyComponent);
if (awtEvent != null)
{
((AWTEventFromNewt) awtEvent).forward(inputHandler);
}
}
@Override
public void keyPressed(KeyEvent e)
{
forward(e);
}
@Override
public void keyReleased(KeyEvent e)
{
forward(e);
}
@Override
public void mouseClicked(MouseEvent e)
{
//see mouseReleased method
}
@Override
public void mouseEntered(MouseEvent e)
{
forward(e);
}
@Override
public void mouseExited(MouseEvent e)
{
forward(e);
}
@Override
public void mousePressed(MouseEvent e)
{
forward(e);
mouseDragged = false;
}
@Override
public void mouseReleased(MouseEvent e)
{
forward(e);
//NEWT doesn't raise click events after a long press/release, but AWT does, so simulate one
//from this method instead of forwarding the clicked event.
//Also, AWT doesn't raise click events after a drag, but NEWT does, so follow AWT behaviour.
if (!mouseDragged)
{
MouseEvent click = e.createVariant(MouseEvent.EVENT_MOUSE_CLICKED);
forward(click);
}
}
@Override
public void mouseMoved(MouseEvent e)
{
forward(e);
}
@Override
public void mouseDragged(MouseEvent e)
{
forward(e);
mouseDragged = true;
}
@Override
public void mouseWheelMoved(MouseEvent e)
{
forward(e);
}
@Override
public void windowGainedFocus(WindowEvent e)
{
forward(e);
}
@Override
public void windowLostFocus(WindowEvent e)
{
forward(e);
}
@Override
public void windowResized(WindowEvent e)
{
forward(e);
}
@Override
public void windowMoved(WindowEvent e)
{
forward(e);
}
@Override
public void windowDestroyNotify(WindowEvent e)
{
forward(e);
}
@Override
public void windowDestroyed(WindowEvent e)
{
forward(e);
}
@Override
public void windowRepaint(WindowUpdateEvent e)
{
forward(e);
}
}