/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven.resutil;
import haven.Coord;
import haven.GOut;
import haven.Resource;
import haven.SimpleSprite;
import haven.Sprite;
import haven.Tex;
import haven.TexI;
import haven.Utils;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.util.Collection;
import java.util.LinkedList;
public class CSprite extends Sprite {
Collection<Part> frame = new LinkedList<Part>();
public abstract static class OffsetPart extends Part {
public Coord moff, soff;
public OffsetPart(int z, int subz, Coord moff, Coord soff) {
super(z, subz);
this.moff = moff;
this.soff = soff;
}
public OffsetPart(int z, int subz) {
this(z, subz, Coord.z, Coord.z);
}
public void setup(Coord cc, Coord off) {
super.setup(cc.add(moff), off.add(soff));
}
public void draw(BufferedImage buf, Graphics g) {
}
}
public static class SSPart extends OffsetPart {
public SimpleSprite spr;
public SSPart(SimpleSprite spr, int z, int subz) {
super(z, subz);
this.spr = spr;
}
public SSPart(SimpleSprite spr) {
this(spr, spr.img.z, spr.img.subz);
}
public void setup(Coord cc, Coord off) {
super.setup(cc, off);
ul = sc().add(spr.ul());
lr = sc().add(spr.lr());
}
public void draw(GOut g) {
spr.draw(g, sc());
}
public boolean checkhit(Coord c) {
return (spr.checkhit(c));
}
}
public static class TexPart extends OffsetPart {
public Tex tex;
public TexPart(Tex tex, int z, int subz, Coord moff, Coord soff) {
super(z, subz, moff, soff);
this.tex = tex;
}
public void setup(Coord cc, Coord off) {
super.setup(cc, off);
ul = sc();
lr = sc().add(tex.sz());
}
public void draw(GOut g) {
g.image(tex, sc());
}
public boolean checkhit(Coord c) {
if (!(this.tex instanceof TexI))
return (false);
c = c.add(moff.inv()).add(soff.inv());
TexI img = (TexI) this.tex;
if ((c.x < 0) || (c.y < 0) || (c.x >= img.sz().x) || (c.y >= img.sz().y))
return (false);
int cl = img.getRGB(c);
return (Utils.rgbm.getAlpha(cl) >= 128);
}
}
protected CSprite(Owner owner, Resource res) {
super(owner, res);
}
public boolean checkhit(Coord c) {
for (Part p : frame) {
if (p.checkhit(c))
return (true);
}
return (false);
}
public void setup(Drawer d, Coord cc, Coord off) {
setup(frame, d, cc, off);
}
public Object stateid() {
return (this);
}
public void addnegative() {
for (Resource.Image img : res.layers(Resource.imgc)) {
if (img.id < 0)
add(img);
}
}
public void add(SimpleSprite ss) {
frame.add(new SSPart(ss));
}
public void add(Resource.Image img) {
add(new SimpleSprite(img, res.layer(Resource.negc).cc));
}
public void add(Tex tex, int z, Coord moff, Coord soff) {
frame.add(new TexPart(tex, z, 0, moff, soff));
}
}