/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven; public class LinMove extends Moving { Coord s, t; int c; double a; public LinMove(Gob gob, Coord s, Coord t, int c) { super(gob); this.s = s; this.t = t; this.c = c; this.a = 0; } public Coord getc() { double dx, dy; dx = t.x - s.x; dy = t.y - s.y; Coord m = new Coord((int) (dx * a), (int) (dy * a)); return (s.add(m)); } /* * public void tick() { if(l < c) l++; } */ public void ctick(int dt) { double da = ((double) dt / 1000) / (((double) c) * 0.06); a += da * 0.9; if (a > 1) a = 1; } public void setl(int l) { double a = ((double) l) / ((double) c); if (a > this.a) this.a = a; } }