/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven; import java.util.Collection; import java.util.LinkedList; public class StaticSprite extends ImageSprite { private final Object id; public static final Factory fact = new Factory() { public Sprite create(Owner owner, Resource res, Message sdt) { if (res.layer(Resource.animc) != null) return (null); return (new StaticSprite(owner, res, sdt)); } }; private StaticSprite(Owner owner, Resource res, Message sdt) { super(owner, res, sdt); Collection<Part> f = new LinkedList<Part>(); boolean[] flags = decflags(sdt); for (Resource.Image img : res.layers(Resource.imgc)) { if ((img.id < 0) || ((flags.length > img.id) && flags[img.id])) f.add(new ImagePart(img)); } this.curf = f; this.id = res; } public Object stateid() { return (id); } }