/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven;
import java.util.Collection;
import java.util.LinkedList;
public class StaticSprite extends ImageSprite {
private final Object id;
public static final Factory fact = new Factory() {
public Sprite create(Owner owner, Resource res, Message sdt) {
if (res.layer(Resource.animc) != null)
return (null);
return (new StaticSprite(owner, res, sdt));
}
};
private StaticSprite(Owner owner, Resource res, Message sdt) {
super(owner, res, sdt);
Collection<Part> f = new LinkedList<Part>();
boolean[] flags = decflags(sdt);
for (Resource.Image img : res.layers(Resource.imgc)) {
if ((img.id < 0) || ((flags.length > img.id) && flags[img.id]))
f.add(new ImagePart(img));
}
this.curf = f;
this.id = res;
}
public Object stateid() {
return (id);
}
}