/*
* This file is part of the Haven & Hearth game client.
* Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and
* Björn Johannessen <johannessen.bjorn@gmail.com>
*
* Redistribution and/or modification of this file is subject to the
* terms of the GNU Lesser General Public License, version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Other parts of this source tree adhere to other copying
* rights. Please see the file `COPYING' in the root directory of the
* source tree for details.
*
* A copy the GNU Lesser General Public License is distributed along
* with the source tree of which this file is a part in the file
* `doc/LPGL-3'. If it is missing for any reason, please see the Free
* Software Foundation's website at <http://www.fsf.org/>, or write
* to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*/
package haven;
public class ResDrawable extends Drawable {
final Indir<Resource> res;
final Message sdt;
Sprite spr = null;
int delay = 0;
public ResDrawable(Gob gob, Indir<Resource> res, Message sdt) {
super(gob);
this.res = res;
this.sdt = sdt;
init();
}
public ResDrawable(Gob gob, Resource res) {
this(gob, res.indir(), new Message(0));
}
public void init() {
if (spr != null)
return;
if (res.get() == null)
return;
spr = Sprite.create(gob, res.get(), sdt.clone());
}
public boolean checkhit(Coord c) {
init();
if (spr != null)
return (spr.checkhit(c));
return (false);
}
public void setup(Sprite.Drawer d, Coord cc, Coord off) {
init();
if (spr != null)
spr.setup(d, cc, off);
}
public void ctick(int dt) {
if (spr == null) {
delay += dt;
} else {
spr.tick(delay + dt);
delay = 0;
}
}
}