/* * This file is part of the Haven & Hearth game client. * Copyright (C) 2009 Fredrik Tolf <fredrik@dolda2000.com>, and * Björn Johannessen <johannessen.bjorn@gmail.com> * * Redistribution and/or modification of this file is subject to the * terms of the GNU Lesser General Public License, version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Other parts of this source tree adhere to other copying * rights. Please see the file `COPYING' in the root directory of the * source tree for details. * * A copy the GNU Lesser General Public License is distributed along * with the source tree of which this file is a part in the file * `doc/LPGL-3'. If it is missing for any reason, please see the Free * Software Foundation's website at <http://www.fsf.org/>, or write * to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA */ package haven; public class ResDrawable extends Drawable { final Indir<Resource> res; final Message sdt; Sprite spr = null; int delay = 0; public ResDrawable(Gob gob, Indir<Resource> res, Message sdt) { super(gob); this.res = res; this.sdt = sdt; init(); } public ResDrawable(Gob gob, Resource res) { this(gob, res.indir(), new Message(0)); } public void init() { if (spr != null) return; if (res.get() == null) return; spr = Sprite.create(gob, res.get(), sdt.clone()); } public boolean checkhit(Coord c) { init(); if (spr != null) return (spr.checkhit(c)); return (false); } public void setup(Sprite.Drawer d, Coord cc, Coord off) { init(); if (spr != null) spr.setup(d, cc, off); } public void ctick(int dt) { if (spr == null) { delay += dt; } else { spr.tick(delay + dt); delay = 0; } } }