/* * WorldPainter, a graphical and interactive map generator for Minecraft. * Copyright © 2011-2015 pepsoft.org, The Netherlands * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.pepsoft.worldpainter.painting; import org.pepsoft.worldpainter.ColourScheme; import org.pepsoft.worldpainter.Dimension; import org.pepsoft.worldpainter.brushes.Brush; import org.pepsoft.worldpainter.operations.Filter; import java.awt.image.BufferedImage; /** * Some basic and fully configured paint operation which can be applied to a dimension. * * Created by pepijn on 15-05-15. */ public interface Paint { Brush getBrush(); void setBrush(Brush brush); Filter getFilter(); void setFilter(Filter filter); boolean isDither(); void setDither(boolean dither); void apply(Dimension dimension, int x, int y, float dynamicLevel); void remove(Dimension dimension, int x, int y, float dynamicLevel); void applyPixel(Dimension dimension, int x, int y); void removePixel(Dimension dimension, int x, int y); BufferedImage getIcon(ColourScheme colourScheme); }