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package org.pepsoft.worldpainter.layers;
/**
*
* @author pepijn
*/
public class Resources extends Layer {
private Resources() {
super("Resources", "Underground pockets of coal, ores, gravel and dirt, lava and water, etc.", DataSize.NIBBLE, 10, 'r');
}
public static final Resources INSTANCE = new Resources();
private static final long serialVersionUID = 1L;
}