package org.pepsoft.worldpainter.painting; import org.pepsoft.worldpainter.Dimension; import org.pepsoft.worldpainter.Terrain; import org.pepsoft.worldpainter.Tile; import org.pepsoft.worldpainter.layers.Biome; import org.pepsoft.worldpainter.layers.CombinedLayer; import static org.pepsoft.worldpainter.Constants.TILE_SIZE_BITS; import static org.pepsoft.worldpainter.Constants.TILE_SIZE_MASK; /** * Created by pepijn on 28-05-15. */ public final class CombinedLayerPaint extends LayerPaint { public CombinedLayerPaint(CombinedLayer layer) { super(layer); } @Override public void apply(Dimension dimension, int centreX, int centreY, float dynamicLevel) { if (brush.getRadius() == 0) { // Special case: if the radius is 0, assume that the user wants to paint complete pixels instead of trying // to apply the brush applyPixel(dimension, centreX, centreY); return; } final int effectiveRadius = brush.getEffectiveRadius(); final int x1 = centreX - effectiveRadius, y1 = centreY - effectiveRadius, x2 = centreX + effectiveRadius, y2 = centreY + effectiveRadius; final int tileX1 = x1 >> TILE_SIZE_BITS, tileY1 = y1 >> TILE_SIZE_BITS, tileX2 = x2 >> TILE_SIZE_BITS, tileY2 = y2 >> TILE_SIZE_BITS; final Terrain terrain = ((CombinedLayer) layer).getTerrain(); final int biome = ((CombinedLayer) layer).getBiome(); final boolean terrainConfigured = terrain != null; final boolean biomeConfigured = biome != -1; if ((tileX1 == tileX2) && (tileY1 == tileY2)) { // The bounding box of the brush is entirely on one tile; optimize by painting directly to the tile final Tile tile = dimension.getTileForEditing(tileX1, tileY1); if (tile == null) { return; } final int x1InTile = x1 & TILE_SIZE_MASK, y1InTile = y1 & TILE_SIZE_MASK, x2InTile = x2 & TILE_SIZE_MASK, y2InTile = y2 & TILE_SIZE_MASK; final int tileXInWorld = tileX1 << TILE_SIZE_BITS, tileYInWorld = tileY1 << TILE_SIZE_BITS; if (dither) { for (int y = y1InTile; y <= y2InTile; y++) { for (int x = x1InTile; x <= x2InTile; x++) { final int currentValue = tile.getLayerValue(layer, x, y); final float strength = dynamicLevel * getStrength(centreX, centreY, tileXInWorld + x, tileYInWorld + y); if (strength != 0f) { int targetValue = 1 + (int) (strength * 14 + 0.5f); if (targetValue > currentValue) { tile.setLayerValue(layer, x, y, targetValue); } if (terrainConfigured && ((strength > 0.95f) || (Math.random() < strength))) { tile.setTerrain(x, y, terrain); } if (biomeConfigured && ((strength > 0.95f) || (Math.random() < strength))) { tile.setLayerValue(Biome.INSTANCE, x, y, biome); } } } } } else { for (int y = y1InTile; y <= y2InTile; y++) { for (int x = x1InTile; x <= x2InTile; x++) { final int currentValue = tile.getLayerValue(layer, x, y); final float strength = dynamicLevel * getStrength(centreX, centreY, tileXInWorld + x, tileYInWorld + y); if (strength != 0f) { int targetValue = 1 + (int) (strength * 14 + 0.5f); if (targetValue > currentValue) { tile.setLayerValue(layer, x, y, targetValue); } if (dynamicLevel * getFullStrength(centreX, centreY, tileXInWorld + x, tileYInWorld + y) > 0.75f) { if (terrainConfigured) { tile.setTerrain(x, y, terrain); } if (biomeConfigured) { tile.setLayerValue(Biome.INSTANCE, x, y, biome); } } } } } } } else { // The bounding box of the brush straddles more than one tile; paint to the dimension if (dither) { for (int y = y1; y <= y2; y++) { for (int x = x1; x <= x2; x++) { final int currentValue = dimension.getLayerValueAt(layer, x, y); final float strength = dynamicLevel * getStrength(centreX, centreY, x, y); if (strength != 0f) { int targetValue = 1 + (int) (strength * 14 + 0.5f); if (targetValue > currentValue) { dimension.setLayerValueAt(layer, x, y, targetValue); } if (terrainConfigured && ((strength > 0.95f) || (Math.random() < strength))) { dimension.setTerrainAt(x, y, terrain); } if (biomeConfigured && ((strength > 0.95f) || (Math.random() < strength))) { dimension.setLayerValueAt(Biome.INSTANCE, x, y, biome); } } } } } else { for (int y = y1; y <= y2; y++) { for (int x = x1; x <= x2; x++) { final int currentValue = dimension.getLayerValueAt(layer, x, y); final float strength = dynamicLevel * getStrength(centreX, centreY, x, y); if (strength != 0f) { int targetValue = 1 + (int) (strength * 14 + 0.5f); if (targetValue > currentValue) { dimension.setLayerValueAt(layer, x, y, targetValue); } if (dynamicLevel * getFullStrength(centreX, centreY, x, y) > 0.75f) { if (terrainConfigured) { dimension.setTerrainAt(x, y, terrain); } if (biomeConfigured) { dimension.setLayerValueAt(Biome.INSTANCE, x, y, biome); } } } } } } } } @Override public void remove(Dimension dimension, int centreX, int centreY, float dynamicLevel) { if (brush.getRadius() == 0) { // Special case: if the radius is 0, assume that the user wants to remove complete pixels instead of trying // to apply the brush removePixel(dimension, centreX, centreY); return; } final int effectiveRadius = brush.getEffectiveRadius(); final int x1 = centreX - effectiveRadius, y1 = centreY - effectiveRadius, x2 = centreX + effectiveRadius, y2 = centreY + effectiveRadius; final int tileX1 = x1 >> TILE_SIZE_BITS, tileY1 = y1 >> TILE_SIZE_BITS, tileX2 = x2 >> TILE_SIZE_BITS, tileY2 = y2 >> TILE_SIZE_BITS; final boolean terrainConfigured = ((CombinedLayer) layer).getTerrain() != null; final boolean biomeConfigured = ((CombinedLayer) layer).getBiome() != -1; if ((tileX1 == tileX2) && (tileY1 == tileY2) && (! terrainConfigured)) { // The bounding box of the brush is entirely on one tile; optimize by painting directly to the tile final Tile tile = dimension.getTileForEditing(tileX1, tileY1); if (tile == null) { return; } final int x1InTile = x1 & TILE_SIZE_MASK, y1InTile = y1 & TILE_SIZE_MASK, x2InTile = x2 & TILE_SIZE_MASK, y2InTile = y2 & TILE_SIZE_MASK; final int tileXInWorld = tileX1 << TILE_SIZE_BITS, tileYInWorld = tileY1 << TILE_SIZE_BITS; if (dither) { for (int y = y1InTile; y <= y2InTile; y++) { for (int x = x1InTile; x <= x2InTile; x++) { final int currentValue = tile.getLayerValue(layer, x, y); final float strength = dynamicLevel * getFullStrength(centreX, centreY, tileXInWorld + x, tileYInWorld + y); if (strength != 0f) { int targetValue = 14 - (int) (strength * 14 + 0.5f); if (targetValue < currentValue) { tile.setLayerValue(layer, x, y, targetValue); } if (biomeConfigured && ((strength > 0.95f) || (Math.random() < strength))) { tile.setLayerValue(Biome.INSTANCE, x, y, 255); } } } } } else { for (int y = y1InTile; y <= y2InTile; y++) { for (int x = x1InTile; x <= x2InTile; x++) { final int currentValue = tile.getLayerValue(layer, x, y); final float strength = dynamicLevel * getFullStrength(centreX, centreY, tileXInWorld + x, tileYInWorld + y); if (strength != 0f) { int targetValue = 14 - (int) (strength * 14 + 0.5f); if (targetValue < currentValue) { tile.setLayerValue(layer, x, y, targetValue); } if (biomeConfigured && (strength > 0.75f)) { tile.setLayerValue(Biome.INSTANCE, x, y, 255); } } } } } } else { // The bounding box of the brush straddles more than one tile; paint to the dimension if (dither) { for (int y = y1; y <= y2; y++) { for (int x = x1; x <= x2; x++) { final int currentValue = dimension.getLayerValueAt(layer, x, y); final float strength = dynamicLevel * getFullStrength(centreX, centreY, x, y); if (strength != 0f) { int targetValue = 14 - (int) (strength * 14 + 0.5f); if (targetValue < currentValue) { dimension.setLayerValueAt(layer, x, y, targetValue); } if (terrainConfigured && ((strength > 0.95f) || (Math.random() < strength))) { dimension.applyTheme(x, y); } if (biomeConfigured && ((strength > 0.95f) || (Math.random() < strength))) { dimension.setLayerValueAt(Biome.INSTANCE, x, y, 255); } } } } } else { for (int y = y1; y <= y2; y++) { for (int x = x1; x <= x2; x++) { final int currentValue = dimension.getLayerValueAt(layer, x, y); final float strength = dynamicLevel * getFullStrength(centreX, centreY, x, y); if (strength != 0f) { int targetValue = 14 - (int) (strength * 14 + 0.5f); if (targetValue < currentValue) { dimension.setLayerValueAt(layer, x, y, targetValue); } if (strength > 0.75f) { if (terrainConfigured) { dimension.applyTheme(x, y); } if (biomeConfigured) { dimension.setLayerValueAt(Biome.INSTANCE, x, y, 255); } } } } } } } } @Override public void applyPixel(Dimension dimension, int x, int y) { final Tile tile = dimension.getTileForEditing(x >> TILE_SIZE_BITS, y >> TILE_SIZE_BITS); if (tile != null) { final int xInTile = x & TILE_SIZE_MASK, yInTile = y & TILE_SIZE_MASK; final int value = 1 + (int) (brush.getLevel() * 14 + 0.5f); if (tile.getLayerValue(layer, xInTile, yInTile) < value) { tile.setLayerValue(layer, xInTile, yInTile, value); } final Terrain terrain = ((CombinedLayer) layer).getTerrain(); if (terrain != null) { tile.setTerrain(xInTile, yInTile, terrain); } final int biome = ((CombinedLayer) layer).getBiome(); if (biome != -1) { tile.setLayerValue(Biome.INSTANCE, xInTile, yInTile, biome); } } } @Override public void removePixel(Dimension dimension, int x, int y) { if (((CombinedLayer) layer).getTerrain() != null) { // applyTheme() only exists at Dimension-level, so go via the dimension dimension.setLayerValueAt(layer, x, y, 0); dimension.applyTheme(x, y); if (((CombinedLayer) layer).getBiome() != -1) { dimension.setLayerValueAt(Biome.INSTANCE, x, y, 255); } } else { final Tile tile = dimension.getTileForEditing(x >> TILE_SIZE_BITS, y >> TILE_SIZE_BITS); if (tile != null) { final int xInTile = x & TILE_SIZE_MASK, yInTile = y & TILE_SIZE_MASK; tile.setLayerValue(layer, xInTile, yInTile, 0); if (((CombinedLayer) layer).getBiome() != -1) { tile.setLayerValue(Biome.INSTANCE, xInTile, yInTile, 255); } } } } }