/* * WorldPainter, a graphical and interactive map generator for Minecraft. * Copyright © 2011-2015 pepsoft.org, The Netherlands * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package org.pepsoft.worldpainter.tools.scripts; import org.pepsoft.worldpainter.MixedMaterial; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.util.zip.GZIPInputStream; /** * * @author SchmitzP */ public class GetTerrainOp extends AbstractOperation<MixedMaterial> { protected GetTerrainOp(ScriptingContext context) { super(context); } public GetTerrainOp fromFile(String fileName) { this.fileName = fileName; return this; } @Override public MixedMaterial go() throws ScriptException { goCalled(); File file = sanityCheckFileName(fileName); try { try (ObjectInputStream in = new ObjectInputStream(new GZIPInputStream(new FileInputStream(file)))) { return (MixedMaterial) in.readObject(); } } catch (IOException e) { throw new ScriptException("I/O error while loading terrain " + fileName, e); } catch (ClassCastException e) { throw new ScriptException(fileName + " is not a WorldPainter custom terrain file", e); } catch (ClassNotFoundException e) { throw new ScriptException("Class not found exception while loading terrain " + fileName + " (not a WorldPainter custom terrain?)", e); } } private String fileName; }