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package org.pepsoft.worldpainter.layers;
import java.util.Random;
import org.pepsoft.worldpainter.layers.trees.BirchTree;
import org.pepsoft.worldpainter.layers.trees.OakTree;
import org.pepsoft.worldpainter.layers.trees.TreeType;
/**
*
* @author pepijn
*/
public class DeciduousForest extends TreeLayer {
private DeciduousForest() {
super("Deciduous", "a deciduous forest", 40, 'd');
}
@Override
public TreeType pickTree(Random random) {
if (random.nextInt(10) == 0) {
return BIRCH_TREE;
} else {
return OAK_TREE;
}
}
public static final DeciduousForest INSTANCE = new DeciduousForest();
private static final OakTree OAK_TREE = new OakTree();
private static final BirchTree BIRCH_TREE = new BirchTree();
private static final long serialVersionUID = 2011041601L;
}