/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.pepsoft.worldpainter.layers; /** * * @author pepijn */ public class FloodWithLava extends Layer { private FloodWithLava() { super("Lava", "Flood with lava instead of water", DataSize.BIT, 0); } public static final FloodWithLava INSTANCE = new FloodWithLava(); private static final long serialVersionUID = 2011033001L; }