/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.pepsoft.worldpainter.biomeschemes; import java.io.Serializable; /** * * @author pepijn */ public class CustomBiome implements Serializable { public CustomBiome(String name, int id, int colour) { setName(name); setId(id); setColour(colour); } public final String getName() { return name; } public final void setName(String name) { if (name == null) { throw new NullPointerException(); } this.name = name; } public final int getId() { return id; } public final void setId(int id) { if (id <= Minecraft1_7Biomes.BIOME_JUNGLE_HILLS) { throw new IllegalArgumentException(); } this.id = id; } public final int getColour() { return colour; } public final void setColour(int colour) { this.colour = colour; } private String name; private int id, colour; private static final long serialVersionUID = 1L; }