/******************************************************************************* * Copyright (c) 2000, 2010 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * Red Hat Incorporated - loadProjectDescription(InputStream) * Broadcom Corporation - build configurations and references *******************************************************************************/ package org.eclipse.core.resources; import java.io.InputStream; import java.net.URI; import java.util.Map; import org.eclipse.core.resources.team.FileModificationValidationContext; import org.eclipse.core.runtime.*; import org.eclipse.core.runtime.jobs.ISchedulingRule; import org.eclipse.core.runtime.jobs.LockListener; /** * Workspaces are the basis for Eclipse Platform resource management. There is * only one workspace per running platform. All resources exist in the context * of this workspace. * <p> * A workspace corresponds closely to discreet areas in the local file system. * Each project in a workspace maps onto a specific area of the file system. The * folders and files within a project map directly onto the corresponding * directories and files in the file system. One sub-directory, the workspace * metadata area, contains internal information about the workspace and its * resources. This metadata area should be accessed only by the Platform or via * Platform API calls. * </p> * <p> * Workspaces add value over using the file system directly in that they allow * for comprehensive change tracking (through <code>IResourceDelta</code> s), * various forms of resource metadata (e.g., markers and properties) as well as * support for managing application/tool state (e.g., saving and restoring). * </p> * <p> * The workspace as a whole is thread safe and allows one writer concurrent with * multiple readers. It also supports mechanisms for saving and snapshooting the * current resource state. * </p> * <p> * The workspace is provided by the Resources plug-in and is automatically * created when that plug-in is activated. The default workspace data area * (i.e., where its resources are stored) overlap exactly with the platform's * data area. That is, by default, the workspace's projects are found directly * in the platform's data area. Individual project locations can be specified * explicitly. * </p> * <p> * The workspace resource namespace is always case-sensitive and * case-preserving. Thus the workspace allows multiple sibling resources to exist * with names that differ only in case. The workspace also imposes no * restrictions on valid characters in resource names, the length of resource names, * or the size of resources on disk. In situations where one or more resources * are stored in a file system that is not case-sensitive, or that imposes restrictions * on resource names, any failure to store or retrieve those resources will * be propagated back to the caller of workspace API. * </p> * <p> * Workspaces implement the <code>IAdaptable</code> interface; extensions are * managed by the platform's adapter manager. * </p> * * @noimplement This interface is not intended to be implemented by clients. * @noextend This interface is not intended to be extended by clients. */ public interface IWorkspace extends IAdaptable { /** * flag constant (bit mask value 1) indicating that resource change * notifications should be avoided during the invocation of a compound * resource changing operation. * * @see IWorkspace#run(IWorkspaceRunnable, ISchedulingRule, int, IProgressMonitor) * @since 3.0 */ public static final int AVOID_UPDATE = 1; /** * Constant that can be passed to {@link #validateEdit(org.eclipse.core.resources.IFile[], Object)} * to indicate that the caller does not have access to a UI context but would still * like to have UI-based validation if possible. * @since 3.3 * @see #validateEdit(IFile[], Object) */ public static final Object VALIDATE_PROMPT = FileModificationValidationContext.VALIDATE_PROMPT; /** * The name of the IWorkspace OSGi service (value "org.eclipse.core.resources.IWorkspace"). * @since 3.5 */ public static final String SERVICE_NAME = IWorkspace.class.getName(); /** * Adds the given listener for resource change events to this workspace. Has * no effect if an identical listener is already registered. * <p> * This method is equivalent to: * * <pre> * addResourceChangeListener(listener, IResourceChangeEvent.PRE_CLOSE | IResourceChangeEvent.PRE_DELETE | IResourceChangeEvent.POST_CHANGE); * </pre> * * </p> * * @param listener the listener * @see IResourceChangeListener * @see IResourceChangeEvent * @see #addResourceChangeListener(IResourceChangeListener, int) * @see #removeResourceChangeListener(IResourceChangeListener) */ public void addResourceChangeListener(IResourceChangeListener listener); /** * Adds the given listener for the specified resource change events to this * workspace. Has no effect if an identical listener is already registered * for these events. After completion of this method, the given listener * will be registered for exactly the specified events. If they were * previously registered for other events, they will be de-registered. * <p> * Once registered, a listener starts receiving notification of changes to * resources in the workspace. The resource deltas in the resource change * event are rooted at the workspace root. Most resource change * notifications occur well after the fact; the exception is * pre-notification of impending project closures and deletions. The * listener continues to receive notifications until it is replaced or * removed. * </p> * <p> * Listeners can listen for several types of event as defined in * <code>IResourceChangeEvent</code>. Clients are free to register for * any number of event types however if they register for more than one, it * is their responsibility to ensure they correctly handle the case where * the same resource change shows up in multiple notifications. Clients are * guaranteed to receive only the events for which they are registered. * </p> * * @param listener the listener * @param eventMask the bit-wise OR of all event types of interest to the * listener * @see IResourceChangeListener * @see IResourceChangeEvent * @see #removeResourceChangeListener(IResourceChangeListener) */ public void addResourceChangeListener(IResourceChangeListener listener, int eventMask); /** * Registers the given plug-in's workspace save participant, and returns an * object describing the workspace state at the time of the last save in * which the plug-in participated. * <p> * Once registered, the workspace save participant will actively participate * in the saving of this workspace. * </p> * * @param plugin the plug-in * @param participant the participant * @return the last saved state in which the plug-in participated, or * <code>null</code> if the plug-in has not participated before * @exception CoreException if the method fails to add the participant. * Reasons include: * <ul> * <li>The previous state could not be recovered.</li> * </ul> * @see ISaveParticipant * @see #removeSaveParticipant(Plugin) * @deprecated Use {@link #addSaveParticipant(String, ISaveParticipant)} instead */ public ISavedState addSaveParticipant(Plugin plugin, ISaveParticipant participant) throws CoreException; /** * Registers the given plug-in's workspace save participant, and returns an * object describing the workspace state at the time of the last save in * which the bundle participated. * <p> * Once registered, the workspace save participant will actively participate * in the saving of this workspace. * </p> * * @param pluginId the unique identifier of the plug-in * @param participant the participant * @return the last saved state in which the plug-in participated, or * <code>null</code> if the plug-in has not participated before * @exception CoreException if the method fails to add the participant. * Reasons include: * <ul> * <li>The previous state could not be recovered.</li> * </ul> * @see ISaveParticipant * @see #removeSaveParticipant(String) * @since 3.6 */ public ISavedState addSaveParticipant(String pluginId, ISaveParticipant participant) throws CoreException; /** * Builds all projects in this workspace. Projects are built in the order * specified in this workspace's description. Projects not mentioned in the * order or for which the order cannot be determined are built in an * undefined order after all other projects have been built. If no order is * specified, the workspace computes an order determined by project * references. * <p> * This method may change resources; these changes will be reported in a * subsequent resource change event. * </p> * <p> * This method is long-running; progress and cancellation are provided by * the given progress monitor. * </p> * * @param kind the kind of build being requested. Valid values are * <ul> * <li>{@link IncrementalProjectBuilder#FULL_BUILD}- indicates a full build.</li> * <li>{@link IncrementalProjectBuilder#INCREMENTAL_BUILD}- indicates a incremental build.</li> * <li>{@link IncrementalProjectBuilder#CLEAN_BUILD}- indicates a clean request. Clean does * not actually build anything, but rather discards all problems and build states.</li> * </ul> * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @exception CoreException if the build fails. * The status contained in the exception may be a generic {@link IResourceStatus#BUILD_FAILED} * code, but it could also be any other status code; it might * also be a {@link MultiStatus}. * @exception OperationCanceledException if the operation is canceled. * Cancelation can occur even if no progress monitor is provided. * * @see IWorkspace#build(IBuildConfiguration[], int, boolean, IProgressMonitor) * @see IProject#build(int, IProgressMonitor) * @see #computeProjectOrder(IProject[]) * @see IncrementalProjectBuilder#FULL_BUILD * @see IncrementalProjectBuilder#INCREMENTAL_BUILD * @see IncrementalProjectBuilder#CLEAN_BUILD * @see IResourceRuleFactory#buildRule() */ public void build(int kind, IProgressMonitor monitor) throws CoreException; /** * Build the build configurations specified in the passed in build configuration array. * <p> * Build order is determined by the workspace description and the project build configuration * reference graph. * </p> * <p> * If buildReferences is true, build configurations reachable through the build configuration graph are * built as part of this build invocation. * </p> * <p> * This method may change resources; these changes will be reported in a * subsequent resource change event. * </p> * <p> * This method is long-running; progress and cancellation are provided by * the given progress monitor. * </p> * @param buildConfigs array of configurations to build * @param kind the kind of build being requested. Valid values are * <ul> * <li>{@link IncrementalProjectBuilder#FULL_BUILD}- indicates a full build.</li> * <li>{@link IncrementalProjectBuilder#INCREMENTAL_BUILD}- indicates a incremental build.</li> * <li>{@link IncrementalProjectBuilder#CLEAN_BUILD}- indicates a clean request. Clean does * not actually build anything, but rather discards all problems and build states.</li> * </ul> * @param buildReferences boolean indicating if references should be transitively built. * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @exception CoreException if the build fails. * The status contained in the exception may be a generic {@link IResourceStatus#BUILD_FAILED} * code, but it could also be any other status code; it might * also be a {@link MultiStatus}. * @exception OperationCanceledException if the operation is canceled. * Cancellation can occur even if no progress monitor is provided. * * @see IProject#build(int, IProgressMonitor) * @see IncrementalProjectBuilder#FULL_BUILD * @see IncrementalProjectBuilder#INCREMENTAL_BUILD * @see IncrementalProjectBuilder#CLEAN_BUILD * @see IResourceRuleFactory#buildRule() * @since 3.7 */ public void build(IBuildConfiguration[] buildConfigs, int kind, boolean buildReferences, IProgressMonitor monitor) throws CoreException; /** * Checkpoints the operation currently in progress. This method is used in * the middle of a group of operations to force a background autobuild (if * the build argument is true) and send an interim notification of resource * change events. * <p> * When invoked in the dynamic scope of a call to the * <code>IWorkspace.run</code> method, this method reports a single * resource change event describing the net effect of all changes done to * resources since the last round of notifications. When the outermost * <code>run</code> method eventually completes, it will do another * autobuild (if enabled) and report the resource changes made after this * call. * </p> * <p> * This method has no effect if invoked outside the dynamic scope of a call * to the <code>IWorkspace.run</code> method. * </p> * <p> * This method should be used under controlled circumstance (e.g., to break * up extremely long-running operations). * </p> * * @param build whether or not to run a build * @see IWorkspace#run(IWorkspaceRunnable, ISchedulingRule, int, IProgressMonitor) */ public void checkpoint(boolean build); /** * Returns the prerequisite ordering of the given projects. The computation * is done by interpreting the projects' active build configuration references * as dependency relationships. * For example if A references B and C, and C references B, this method, * given the list A, B, C will return the order B, C, A. That is, projects * with no dependencies are listed first. * <p> * The return value is a two element array of project arrays. The first * project array is the list of projects which could be sorted (as outlined * above). The second element of the return value is an array of the * projects which are ambiguously ordered (e.g., they are part of a cycle). * </p> * <p> * Cycles and ambiguities are handled by elimination. Projects involved in * cycles are simply cut out of the ordered list and returned in an * undefined order. Closed and non-existent projects are ignored and do not * appear in the returned value at all. * </p> * * @param projects the projects to order * @return the projects in sorted order and a list of projects which could * not be ordered * @deprecated Replaced by <code>IWorkspace.computeProjectOrder</code>, * which produces a more usable result when there are cycles in project * reference graph. */ public IProject[][] computePrerequisiteOrder(IProject[] projects); /** * Data structure for holding the multi-part outcome of * <code>IWorkspace.computeProjectOrder</code>. * <p> * This class is not intended to be instantiated by clients. * </p> * * @see IWorkspace#computeProjectOrder(IProject[]) * @since 2.1 */ public final class ProjectOrder { /** * Creates an instance with the given values. * <p> * This class is not intended to be instantiated by clients. * </p> * * @param projects initial value of <code>projects</code> field * @param hasCycles initial value of <code>hasCycles</code> field * @param knots initial value of <code>knots</code> field */ public ProjectOrder(IProject[] projects, boolean hasCycles, IProject[][] knots) { this.projects = projects; this.hasCycles = hasCycles; this.knots = knots; } /** * A list of projects ordered so as to honor the project reference, and * build configuration reference, relationships between these projects * wherever possible. * The elements are a subset of the ones passed as the <code>projects</code> * parameter to <code>IWorkspace.computeProjectOrder</code>, where * inaccessible (closed or non-existent) projects have been omitted. */ public IProject[] projects; /** * Indicates whether any of the accessible projects in * <code>projects</code> are involved in non-trivial cycles. * <code>true</code> if the reference graph contains at least * one cycle involving two or more of the projects in * <code>projects</code>, and <code>false</code> if none of the * projects in <code>projects</code> are involved in cycles. */ public boolean hasCycles; /** * A list of knots in the project reference graph. This list is empty if * the project reference graph does not contain cycles. If the project * reference graph contains cycles, each element is a knot of two or * more accessible projects from <code>projects</code> that are * involved in a cycle of mutually dependent references. */ public IProject[][] knots; } /** * Computes a total ordering of the given projects based on both static and * dynamic project references. If an existing and open project P references * another existing and open project Q also included in the list, then Q * should come before P in the resulting ordering. Closed and non-existent * projects are ignored, and will not appear in the result. References to * non-existent or closed projects are also ignored, as are any * self-references. The total ordering is always consistent with the global * total ordering of all open projects in the workspace. * <p> * When there are choices, the choice is made in a reasonably stable way. * For example, given an arbitrary choice between two projects, the one with * the lower collating project name is usually selected. * </p> * <p> * When the project reference graph contains cyclic references, it is * impossible to honor all of the relationships. In this case, the result * ignores as few relationships as possible. For example, if P2 references * P1, P4 references P3, and P2 and P3 reference each other, then exactly * one of the relationships between P2 and P3 will have to be ignored. The * outcome will be either [P1, P2, P3, P4] or [P1, P3, P2, P4]. The result * also contains complete details of any cycles present. * </p> * <p> * This method is time-consuming and should not be called unnecessarily. * There are a very limited set of changes to a workspace that could affect * the outcome: creating, renaming, or deleting a project; opening or * closing a project; adding or removing a project reference. * </p> * * @param projects the projects to order * @return result describing the project order * @since 2.1 */ public ProjectOrder computeProjectOrder(IProject[] projects); /** * Copies the given sibling resources so that they are located as members of * the resource at the given path; the names of the copies are the same as * the corresponding originals. * <p> * This is a convenience method, fully equivalent to: * * <pre> * copy(resources, destination, (force ? IResource.FORCE : IResource.NONE), monitor); * </pre> * * </p> * <p> * This method changes resources; these changes will be reported in a * subsequent resource change event that will include an indication that the * resources have been added to the new parent. * </p> * <p> * This method is long-running; progress and cancellation are provided by * the given progress monitor. * </p> * * @param resources the resources to copy * @param destination the destination container path * @param force a flag controlling whether resources that are not in sync * with the local file system will be tolerated * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @return a status object with code <code>OK</code> if there were no * problems; otherwise a description (possibly a multi-status) consisting of * low-severity warnings or informational messages * @exception CoreException if the method fails to copy some resources. The * status contained in the exception may be a multi-status indicating where * the individual failures occurred. * @exception OperationCanceledException if the operation is canceled. * Cancelation can occur even if no progress monitor is provided. * @see #copy(IResource[],IPath,int,IProgressMonitor) */ public IStatus copy(IResource[] resources, IPath destination, boolean force, IProgressMonitor monitor) throws CoreException; /** * Copies the given sibling resources so that they are located as members of * the resource at the given path; the names of the copies are the same as * the corresponding originals. * <p> * This method can be expressed as a series of calls to * <code>IResource.copy(IPath,int,IProgressMonitor)</code>, with "best * effort" semantics: * <ul> * <li>Resources are copied in the order specified, using the given update * flags.</li> * <li>Duplicate resources are only copied once.</li> * <li>The method fails if the resources are not all siblings.</li> * <li>The failure of an individual copy does not necessarily prevent the * method from attempting to copy other resources.</li> * <li>The method fails if there are projects among the resources.</li> * <li>The method fails if the path of the resources is a prefix of the * destination path.</li> * <li>This method also fails if one or more of the individual resource * copy steps fails.</li> * </ul> * </p> * <p> * After successful completion, corresponding new resources will now exist * as members of the resource at the given path. * </p> * <p> * The supplied path may be absolute or relative. Absolute paths fully * specify the new location for the resource, including its project. * Relative paths are considered to be relative to the container of the * resources being copied. A trailing separator is ignored. * </p> * <p> * This method changes resources; these changes will be reported in a * subsequent resource change event that will include an indication that the * resources have been added to the new parent. * </p> * <p> * This method is long-running; progress and cancellation are provided by * the given progress monitor. * </p> * * @param resources the resources to copy * @param destination the destination container path * @param updateFlags bit-wise or of update flag constants * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @return a status object with code <code>OK</code> if there were no * problems; otherwise a description (possibly a multi-status) consisting of * low-severity warnings or informational messages * @exception CoreException if the method fails to copy some resources. The * status contained in the exception may be a multi-status indicating where * the individual failures occurred. Reasons include: * <ul> * <li>One of the resources does not exist.</li> * <li>The resources are not siblings.</li> * <li>One of the resources, or one of its descendents, is not local.</li> * <li>The resource corresponding to the destination path does not exist. * </li> * <li>The resource corresponding to the parent destination path is a * closed project.</li> * <li>A corresponding target resource does exist.</li> * <li>A resource of a different type exists at the target path.</li> * <li>One of the resources is a project.</li> * <li>The path of one of the resources is a prefix of the destination * path.</li> * <li>One of the resources, or one of its descendents, is out of sync with * the local file system and <code>FORCE</code> is not specified.</li> * <li>Resource changes are disallowed during certain types of resource * change event notification. See <code>IResourceChangeEvent</code> for * more details.</li> * </ul> * @exception OperationCanceledException if the operation is canceled. * Cancelation can occur even if no progress monitor is provided. * @see IResource#copy(IPath,int,IProgressMonitor) * @see IResourceRuleFactory#copyRule(IResource, IResource) * @since 2.0 */ public IStatus copy(IResource[] resources, IPath destination, int updateFlags, IProgressMonitor monitor) throws CoreException; /** * Deletes the given resources. * <p> * This is a convenience method, fully equivalent to: * * <pre> * delete(resources, IResource.KEEP_HISTORY | (force ? IResource.FORCE : IResource.NONE), monitor); * </pre> * * </p> * <p> * This method changes resources; these changes will be reported in a * subsequent resource change event. * </p> * <p> * This method is long-running; progress and cancellation are provided by * the given progress monitor. * </p> * * @param resources the resources to delete * @param force a flag controlling whether resources that are not in sync * with the local file system will be tolerated * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @return status with code <code>OK</code> if there were no problems; * otherwise a description (possibly a multi-status) consisting of * low-severity warnings or informational messages * @exception CoreException if the method fails to delete some resource. The * status contained in the exception is a multi-status indicating where the * individual failures occurred. * @exception OperationCanceledException if the operation is canceled. * Cancelation can occur even if no progress monitor is provided. * @see #delete(IResource[],int,IProgressMonitor) */ public IStatus delete(IResource[] resources, boolean force, IProgressMonitor monitor) throws CoreException; /** * Deletes the given resources. * <p> * This method can be expressed as a series of calls to * <code>IResource.delete(int,IProgressMonitor)</code>. * </p> * <p> * The semantics of multiple deletion are: * <ul> * <li>Resources are deleted in the order presented, using the given update * flags.</li> * <li>Resources that do not exist are ignored.</li> * <li>An individual deletion fails if the resource still exists * afterwards.</li> * <li>The failure of an individual deletion does not prevent the method * from attempting to delete other resources.</li> * <li>This method fails if one or more of the individual resource * deletions fails; that is, if at least one of the resources in the list * still exists at the end of this method.</li> * </ul> * </p> * <p> * This method changes resources; these changes will be reported in a * subsequent resource change event. * </p> * <p> * This method is long-running; progress and cancellation are provided by * the given progress monitor. * </p> * * @param resources the resources to delete * @param updateFlags bit-wise or of update flag constants * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @return status with code <code>OK</code> if there were no problems; * otherwise a description (possibly a multi-status) consisting of * low-severity warnings or informational messages * @exception CoreException if the method fails to delete some resource. The * status contained in the exception is a multi-status indicating where the * individual failures occurred. * @exception OperationCanceledException if the operation is canceled. * Cancelation can occur even if no progress monitor is provided. * @see IResource#delete(int,IProgressMonitor) * @see IResourceRuleFactory#deleteRule(IResource) * @since 2.0 */ public IStatus delete(IResource[] resources, int updateFlags, IProgressMonitor monitor) throws CoreException; /** * Removes the given markers from the resources with which they are * associated. Markers that do not exist are ignored. * <p> * This method changes resources; these changes will be reported in a * subsequent resource change event. * </p> * * @param markers the markers to remove * @exception CoreException if this method fails. Reasons include: * <ul> * <li>Resource changes are disallowed during certain types of resource * change event notification. See <code>IResourceChangeEvent</code> for * more details.</li> * </ul> * @see IResourceRuleFactory#markerRule(IResource) */ public void deleteMarkers(IMarker[] markers) throws CoreException; /** * Forgets any resource tree being saved for the plug-in with the given * name. If the plug-in id is <code>null</code>, all trees are forgotten. * <p> * Clients should not call this method unless they have a reason to do so. A * plug-in which uses <code>ISaveContext.needDelta</code> in the process * of a save indicates that it would like to be fed the resource delta the * next time it is reactivated. If a plug-in never gets reactivated (or if * it fails to successfully register to participate in workspace saves), the * workspace nevertheless retains the necessary information to generate the * resource delta if asked. This method allows such a long term leak to be * plugged. * </p> * * @param pluginId the unique identifier of the plug-in, or <code>null</code> * @see ISaveContext#needDelta() */ public void forgetSavedTree(String pluginId); /** * Returns all filter matcher descriptors known to this workspace. Returns an empty * array if there are no installed filter matchers. * * @return the filter matcher descriptors known to this workspace * @since 3.6 */ public IFilterMatcherDescriptor[] getFilterMatcherDescriptors(); /** * Returns the filter descriptor with the given unique identifier, or * <code>null</code> if there is no such filter. * * @param filterMatcherId the filter matcher extension identifier (e.g. * <code>"com.example.coolFilter"</code>). * @return the filter matcher descriptor, or <code>null</code> * @since 3.6 */ public IFilterMatcherDescriptor getFilterMatcherDescriptor(String filterMatcherId); /** * Returns all nature descriptors known to this workspace. Returns an empty * array if there are no installed natures. * * @return the nature descriptors known to this workspace * @since 2.0 */ public IProjectNatureDescriptor[] getNatureDescriptors(); /** * Returns the nature descriptor with the given unique identifier, or * <code>null</code> if there is no such nature. * * @param natureId the nature extension identifier (e.g. * <code>"com.example.coolNature"</code>). * @return the nature descriptor, or <code>null</code> * @since 2.0 */ public IProjectNatureDescriptor getNatureDescriptor(String natureId); /** * Finds all dangling project references in this workspace. Projects which * are not open are ignored. Returns a map with one entry for each open * project in the workspace that has at least one dangling project * reference; the value of the entry is an array of projects which are * referenced by that project but do not exist in the workspace. Returns an * empty Map if there are no projects in the workspace. * * @return a map (key type: <code>IProject</code>, value type: * <code>IProject[]</code>) from project to dangling project references */ public Map<IProject,IProject[]> getDanglingReferences(); /** * Returns the workspace description. This object is responsible for * defining workspace preferences. The returned value is a modifiable copy * but changes are not automatically applied to the workspace. In order to * changes take effect, <code>IWorkspace.setDescription</code> needs to be * called. The workspace description values are store in the preference * store. * * @return the workspace description * @see #setDescription(IWorkspaceDescription) */ public IWorkspaceDescription getDescription(); /** * Returns the root resource of this workspace. * * @return the workspace root */ public IWorkspaceRoot getRoot(); /** * Returns a factory for obtaining scheduling rules prior to modifying * resources in the workspace. * * @see IResourceRuleFactory * @return a resource rule factory * @since 3.0 */ public IResourceRuleFactory getRuleFactory(); /** * Returns the synchronizer for this workspace. * * @return the synchronizer * @see ISynchronizer */ public ISynchronizer getSynchronizer(); /** * Returns whether this workspace performs autobuilds. * * @return <code>true</code> if autobuilding is on, <code>false</code> * otherwise */ public boolean isAutoBuilding(); /** * Returns whether the workspace tree is currently locked. Resource changes * are disallowed during certain types of resource change event * notification. See <code>IResourceChangeEvent</code> for more details. * * @return boolean <code>true</code> if the workspace tree is locked, * <code>false</code> otherwise * @see IResourceChangeEvent * @since 2.1 */ public boolean isTreeLocked(); /** * Reads the project description file (".project") from the given location * in the local file system. This object is useful for discovering the * correct name for a project before importing it into the workspace. * <p> * The returned value is writeable. * </p> * * @param projectDescriptionFile the path in the local file system of an * existing project description file * @return a new project description * @exception CoreException if the operation failed. Reasons include: * <ul> * <li>The project description file does not exist.</li> * <li>The file cannot be opened or read.</li> * <li>The file cannot be parsed as a legal project description.</li> * </li> * @see #newProjectDescription(String) * @see IProject#getDescription() * @since 2.0 */ public IProjectDescription loadProjectDescription(IPath projectDescriptionFile) throws CoreException; /** * Reads the project description file (".project") from the given InputStream. * This object will not attempt to set the location since the project may not * have a valid location on the local file system. * This object is useful for discovering the correct name for a project before * importing it into the workspace. * <p> * The returned value is writeable. * </p> * * @param projectDescriptionFile an InputStream pointing to an existing project * description file * @return a new project description * @exception CoreException if the operation failed. Reasons include: * <ul> * <li>The stream could not be read.</li> * <li>The stream does not contain a legal project description.</li> * </li> * @see #newProjectDescription(String) * @see IProject#getDescription() * @see IWorkspace#loadProjectDescription(IPath) * @since 3.1 */ public IProjectDescription loadProjectDescription(InputStream projectDescriptionFile) throws CoreException; /** * Moves the given sibling resources so that they are located as members of * the resource at the given path; the names of the new members are the * same. * <p> * This is a convenience method, fully equivalent to: * * <pre> * move(resources, destination, IResource.KEEP_HISTORY | (force ? IResource.FORCE : IResource.NONE), monitor); * </pre> * * </p> * <p> * This method changes resources; these changes will be reported in a * subsequent resource change event that will include an indication that the * resources have been removed from their parent and that corresponding * resources have been added to the new parent. Additional information * provided with resource delta shows that these additions and removals are * pairwise related. * </p> * <p> * This method is long-running; progress and cancellation are provided by * the given progress monitor. * </p> * * @param resources the resources to move * @param destination the destination container path * @param force a flag controlling whether resources that are not in sync * with the local file system will be tolerated * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @return status with code <code>OK</code> if there were no problems; * otherwise a description (possibly a multi-status) consisting of * low-severity warnings or informational messages. * @exception CoreException if the method fails to move some resources. The * status contained in the exception may be a multi-status indicating where * the individual failures occurred. * @exception OperationCanceledException if the operation is canceled. * Cancelation can occur even if no progress monitor is provided. * @see #move(IResource[],IPath,int,IProgressMonitor) */ public IStatus move(IResource[] resources, IPath destination, boolean force, IProgressMonitor monitor) throws CoreException; /** * Moves the given sibling resources so that they are located as members of * the resource at the given path; the names of the new members are the * same. * <p> * This method can be expressed as a series of calls to * <code>IResource.move</code>, with "best effort" semantics: * <ul> * <li>Resources are moved in the order specified.</li> * <li>Duplicate resources are only moved once.</li> * <li>The <code>force</code> flag has the same meaning as it does on the * corresponding single-resource method.</li> * <li>The method fails if the resources are not all siblings.</li> * <li>The method fails the path of any of the resources is a prefix of the * destination path.</li> * <li>The failure of an individual move does not necessarily prevent the * method from attempting to move other resources.</li> * <li>This method also fails if one or more of the individual resource * moves fails; that is, if at least one of the resources in the list still * exists at the end of this method.</li> * <li>History is kept for moved files. When projects are moved, no history * is kept</li> * </ul> * </p> * <p> * After successful completion, the resources and descendents will no longer * exist; but corresponding new resources will now exist as members of the * resource at the given path. * </p> * <p> * The supplied path may be absolute or relative. Absolute paths fully * specify the new location for the resource, including its project. * Relative paths are considered to be relative to the container of the * resources being moved. A trailing separator is ignored. * </p> * <p> * This method changes resources; these changes will be reported in a * subsequent resource change event that will include an indication that the * resources have been removed from their parent and that corresponding * resources have been added to the new parent. Additional information * provided with resource delta shows that these additions and removals are * pairwise related. * </p> * <p> * This method is long-running; progress and cancellation are provided by * the given progress monitor. * </p> * * @param resources the resources to move * @param destination the destination container path * @param updateFlags bit-wise or of update flag constants * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @return status with code <code>OK</code> if there were no problems; * otherwise a description (possibly a multi-status) consisting of * low-severity warnings or informational messages. * @exception CoreException if the method fails to move some resources. The * status contained in the exception may be a multi-status indicating where * the individual failures occurred. Reasons include: * <ul> * <li>One of the resources does not exist.</li> * <li>The resources are not siblings.</li> * <li>One of the resources, or one of its descendents, is not local.</li> * <li>The resource corresponding to the destination path does not exist. * </li> * <li>The resource corresponding to the parent destination path is a * closed project.</li> * <li>A corresponding target resource does exist.</li> * <li>A resource of a different type exists at the target path.</li> * <li>The path of one of the resources is a prefix of the destination * path.</li> * <li>One of the resources, or one of its descendents, is out of sync with * the local file system and <code>FORCE</code> is <code>false</code>. * </li> * <li>Resource changes are disallowed during certain types of resource * change event notification. See <code>IResourceChangeEvent</code> for * more details.</li> * </ul> * @exception OperationCanceledException if the operation is canceled. * Cancelation can occur even if no progress monitor is provided. * @see IResource#move(IPath,int,IProgressMonitor) * @see IResourceRuleFactory#moveRule(IResource, IResource) * @since 2.0 */ public IStatus move(IResource[] resources, IPath destination, int updateFlags, IProgressMonitor monitor) throws CoreException; /** * Returns a new build configuration for the project, with the given name. * The name is a human readable unique name for the build configuration in the * project. The project need not exist. *<p> * This API can be used to create {@link IBuildConfiguration}s that will be used as references * to {@link IBuildConfiguration}s in other projects. These references are set using * {@link IProjectDescription#setBuildConfigReferences(String, IBuildConfiguration[])} * and may have a <code>null</code> configuration name which will resolve to the referenced * project's active configuration when the reference is used. *</p> *<p> * Build configuration do not become part of a project * description until set using {@link IProjectDescription#setBuildConfigs(String[])}. *</p> * * @param projectName the name of the project on which the configuration will exist * @param configName the name of the new build configuration * @return a build configuration * @see IProjectDescription#setBuildConfigs(String[]) * @see IProjectDescription#setBuildConfigReferences(String, IBuildConfiguration[]) * @see IBuildConfiguration * @since 3.7 */ public IBuildConfiguration newBuildConfig(String projectName, String configName); /** * Creates and returns a new project description for a project with the * given name. This object is useful when creating, moving or copying * projects. * <p> * The project description is initialized to: * <ul> * <li>the given project name</li> * <li>no references to other projects</li> * <li>an empty build spec</li> * <li>an empty comment</li> * </ul> * </p> * <p> * The returned value is writeable. * </p> * * @param projectName the name of the project * @return a new project description * @see IProject#getDescription() * @see IProject#create(IProjectDescription, IProgressMonitor) * @see IResource#copy(IProjectDescription, int, IProgressMonitor) * @see IProject#move(IProjectDescription, boolean, IProgressMonitor) */ public IProjectDescription newProjectDescription(String projectName); /** * Removes the given resource change listener from this workspace. Has no * effect if an identical listener is not registered. * * @param listener the listener * @see IResourceChangeListener * @see #addResourceChangeListener(IResourceChangeListener) */ public void removeResourceChangeListener(IResourceChangeListener listener); /** * Removes the workspace save participant for the given plug-in from this * workspace. If no such participant is registered, no action is taken. * <p> * Once removed, the workspace save participant no longer actively * participates in any future saves of this workspace. * </p> * * @param plugin the plug-in * @see ISaveParticipant * @see #addSaveParticipant(Plugin, ISaveParticipant) * @deprecated Use {@link #removeSaveParticipant(String)} instead */ public void removeSaveParticipant(Plugin plugin); /** * Removes the workspace save participant for the given plug-in from this * workspace. If no such participant is registered, no action is taken. * <p> * Once removed, the workspace save participant no longer actively * participates in any future saves of this workspace. * </p> * * @param pluginId the unique identifier of the plug-in * @see ISaveParticipant * @see #addSaveParticipant(String, ISaveParticipant) * @since 3.6 */ public void removeSaveParticipant(String pluginId); /** * Runs the given action as an atomic workspace operation. * <p> * After running a method that modifies resources in the workspace, * registered listeners receive after-the-fact notification of what just * transpired, in the form of a resource change event. This method allows * clients to call a number of methods that modify resources and only have * resource change event notifications reported at the end of the entire * batch. * </p> * <p> * If this method is called outside the dynamic scope of another such call, * this method runs the action and then reports a single resource change * event describing the net effect of all changes done to resources by the * action. * </p> * <p> * If this method is called in the dynamic scope of another such call, this * method simply runs the action. * </p> * <p> * The supplied scheduling rule is used to determine whether this operation * can be run simultaneously with workspace changes in other threads. If the * scheduling rule conflicts with another workspace change that is currently * running, the calling thread will be blocked until that change completes. * If the action attempts to make changes to the workspace that were not * specified in the scheduling rule, it will fail. If no scheduling rule is * supplied, there are no scheduling restrictions for this operation. * If a non-<code>null</code> scheduling rule is supplied, this operation * must always support cancelation in the case where this operation becomes * blocked by a long running background operation. * </p> * <p> * The AVOID_UPDATE flag controls whether periodic resource change * notifications should occur during the scope of this call. If this flag is * specified, and no other threads modify the workspace concurrently, then * all resource change notifications will be deferred until the end of this * call. If this flag is not specified, the platform may decide to broadcast * periodic resource change notifications during the scope of this call. * </p> * <p> * Flags other than <code>AVOID_UPDATE</code> are ignored. * </p> * * @param action the action to perform * @param rule the scheduling rule to use when running this operation, or * <code>null</code> if there are no scheduling restrictions for this * operation. * @param flags bit-wise or of flag constants (only AVOID_UPDATE is relevant * here) * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired. * @exception CoreException if the operation failed. * @exception OperationCanceledException if the operation is canceled. If a * non-<code>null</code> scheduling rule is supplied, cancelation can occur * even if no progress monitor is provided. * * @see #AVOID_UPDATE * @see IResourceRuleFactory * @since 3.0 */ public void run(IWorkspaceRunnable action, ISchedulingRule rule, int flags, IProgressMonitor monitor) throws CoreException; /** * Runs the given action as an atomic workspace operation. * <p> * This is a convenience method, fully equivalent to: * * <pre> * workspace.run(action, workspace.getRoot(), IWorkspace.AVOID_UPDATE, monitor); * </pre> * * </p> * * @param action the action to perform * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @exception CoreException if the operation failed. * @exception OperationCanceledException if the operation is canceled. * Cancelation can occur even if no progress monitor is provided. */ public void run(IWorkspaceRunnable action, IProgressMonitor monitor) throws CoreException; /** * Saves this workspace's valuable state on disk. Consults with all * registered plug-ins so that they can coordinate the saving of their * persistent state as well. * <p> * The <code>full</code> parameter indicates whether a full save or a * snapshot is being requested. Snapshots save the workspace information * that is considered hard to be recomputed in the unlikely event of a * crash. It includes parts of the workspace tree, workspace and projects * descriptions, markers and sync information. Full saves are heavy weight * operations which save the complete workspace state. * </p> * <p> * To ensure that all outstanding changes to the workspace have been * reported to interested parties prior to saving, a full save cannot be * used within the dynamic scope of an <code>IWorkspace.run</code> * invocation. Snapshots can be called any time and are interpreted by the * workspace as a hint that a snapshot is required. The workspace will * perform the snapshot when possible. Even as a hint, snapshots should only * be called when necessary as they impact system performance. Although * saving does not change the workspace per se, its execution is serialized * like methods that write the workspace. * </p> * <p> * The workspace is comprised of several different kinds of data with * varying degrees of importance. The most important data, the resources * themselves and their persistent properties, are written to disk * immediately; other data are kept in volatile memory and only written to * disk periodically; and other data are maintained in memory and never * written out. The following table summarizes what gets saved when: * <ul> * <li>creating or deleting resource - immediately</li> * <li>setting contents of file - immediately</li> * <li>changes to project description - immediately</li> * <li>session properties - never</li> * <li>changes to persistent properties - immediately</li> * <li>markers -<code>save</code></li> * <li>synchronizer info -<code>save</code></li> * <li>shape of the workspace resource tree -<code>save</code></li> * <li>list of active plug-ins - never</li> * </ul> * Resource-based plug-in also have data with varying degrees of importance. * Each plug-in gets to decide the policy for protecting its data, either * immediately, never, or at <code>save</code> time. For the latter, the * plug-in coordinates its actions with the workspace (see * <code>ISaveParticipant</code> for details). * </p> * <p> * If the platform is shutdown (or crashes) after saving the workspace, any * information written to disk by the last successful workspace * <code>save</code> will be restored the next time the workspace is * reopened for the next session. Naturally, information that is written to * disk immediately will be as of the last time it was changed. * </p> * <p> * The workspace provides a general mechanism for keeping concerned parties * apprised of any and all changes to resources in the workspace ( * <code>IResourceChangeListener</code>). It is even possible for a * plug-in to find out about changes to resources that happen between * workspace sessions (see <code>IWorkspace.addSaveParticipant</code>). * </p> * <p> * At certain points during this method, the entire workspace resource tree * must be locked to prevent resources from being changed (read access to * resources is permitted). * </p> * <p> * Implementation note: The execution sequence is as follows. * <ul> * <li>A long-term lock on the workspace is taken out to prevent further * changes to workspace until the save is done.</li> * <li>The list of saveable resource tree snapshots is initially empty. * </li> * <li>A different <code>ISaveContext</code> object is created for each * registered workspace save participant plug-in, reflecting the kind of * save (<code>ISaveContext.getKind</code>), the previous save number in * which this plug-in actively participated, and the new save number (= * previous save number plus 1).</li> * <li>Each registered workspace save participant is sent * <code>prepareToSave(context)</code>, passing in its own context * object. * <ul> * <li>Plug-in suspends all activities until further notice.</li> * </ul> * If <code>prepareToSave</code> fails (throws an exception), the problem * is logged and the participant is marked as unstable.</li> * <li>In dependent-before-prerequisite order, each registered workspace * save participant is sent <code>saving(context)</code>, passing in its * own context object. * <ul> * <li>Plug-in decides whether it wants to actively participate in this * save. The plug-in only needs to actively participate if some of its * important state has changed since the last time it actively participated. * If it does decide to actively participate, it writes its important state * to a brand new file in its plug-in state area under a generated file name * based on <code>context.getStateNumber()</code> and calls * <code>context.needStateNumber()</code> to indicate that it has actively * participated. If upon reactivation the plug-in will want a resource delta * covering all changes between now and then, the plug-in should invoke * <code>context.needDelta()</code> to request this now; otherwise, a * resource delta for the intervening period will not be available on * reactivation.</li> * </ul> * If <code>saving</code> fails (throws an exception), the problem is * logged and the participant is marked as unstable.</li> * <li>The plug-in save table contains an entry for each plug-in that has * registered to participate in workspace saves at some time in the past * (the list of plug-ins increases monotonically). Each entry records the * save number of the last successful save in which that plug-in actively * participated, and, optionally, a saved resource tree (conceptually, this * is a complete tree; in practice, it is compressed into a special delta * tree representation). A copy of the plug-in save table is made. Entries * are created or modified for each registered plug-in to record the * appropriate save number (either the previous save number, or the previous * save number plus 1, depending on whether the participant was active and * asked for a new number).</li> * <li>The workspace tree, the modified copy of the plug-in save table, all * markers, etc. and all saveable resource tree snapshots are written to * disk as <b>one atomic operation </b>.</li> * <li>The long-term lock on the workspace is released.</li> * <li>If the atomic save succeeded: * <ul> * <li>The modified copy of the plug-in save table becomes the new plug-in * save table.</li> * <li>In prerequisite-before-dependent order, each registered workspace * save participant is sent <code>doneSaving(context)</code>, passing in * its own context object. * <ul> * <li>Plug-in may perform clean up by deleting obsolete state files in its * plug-in state area.</li> * <li>Plug-in resumes its normal activities.</li> * </ul> * If <code>doneSaving</code> fails (throws an exception), the problem is * logged and the participant is marked as unstable. (The state number in * the save table is not rolled back just because of this instability.) * </li> * <li>The workspace save operation returns.</li> * </ul> * <li>If it failed: * <ul> * <li>The workspace previous state is restored.</li> * <li>In prerequisite-before-dependent order, each registered workspace * save participant is sent <code>rollback(context)</code>, passing in * its own context object. * <ul> * <li>Plug-in may perform clean up by deleting newly-created but obsolete * state file in its plug-in state area.</li> * <li>Plug-in resumes its normal activities.</li> * </ul> * If <code>rollback</code> fails (throws an exception), the problem is * logged and the participant is marked as unstable. (The state number in * the save table is rolled back anyway.)</li> * <li>The workspace save operation fails.</li> * </ul> * </li> * </ul> * </p> * <p> * After a full save, the platform can be shutdown. This will cause the * Resources plug-in and all the other plug-ins to shutdown, without * disturbing the saved workspace on disk. * </p> * <p> * When the platform is later restarted, activating the Resources plug-in * opens the saved workspace. This reads into memory the workspace's * resource tree, plug-in save table, and saved resource tree snapshots * (everything that was written to disk in the atomic operation above). * Later, when a plug-in gets reactivated and registers to participate in * workspace saves, it is handed back the info from its entry in the plug-in * save table, if it has one. It gets back the number of the last save in * which it actively participated and, possibly, a resource delta. * </p> * <p> * The only source of long term garbage would come from a plug-in that never * gets reactivated, or one that gets reactivated but fails to register for * workspace saves. (There is no such problem with a plug-in that gets * uninstalled; its easy enough to scrub its state areas and delete its * entry in the plug-in save table.) * </p> * * @param full <code>true</code> if this is a full save, and * <code>false</code> if this is only a snapshot for protecting against * crashes * @param monitor a progress monitor, or <code>null</code> if progress * reporting is not desired * @return a status that may contain warnings, such as the failure of an * individual participant * @exception CoreException if this method fails to save the state of this * workspace. Reasons include: * <ul> * <li>The operation cannot be batched with others.</li> * </ul> * @exception OperationCanceledException if the operation is canceled. * Cancelation can occur even if no progress monitor is provided. * @see #addSaveParticipant(Plugin, ISaveParticipant) */ public IStatus save(boolean full, IProgressMonitor monitor) throws CoreException; /** * Sets the workspace description. Its values are stored in the preference * store. * * @param description the new workspace description. * @see #getDescription() * @exception CoreException if the method fails. Reasons include: * <ul> * <li>There was a problem setting the workspace description.</li> * </ul> */ public void setDescription(IWorkspaceDescription description) throws CoreException; /** * Sets the lock to use for controlling write access to this workspace. The * lock must only be set once. * <p> * This method is for internal use by the platform-related plug-ins. Clients * should not call this method. * </p> * * @param lock the lock to install on this workspace. * * @deprecated it is no longer possible to override the workspace lock * behavior. This functionality is now provided in the platform API by * subclassing the {@link LockListener} class. This API will be deleted * in a future release. See bug 311240 for details. */ public void setWorkspaceLock(WorkspaceLock lock); /** * Returns a copy of the given set of natures sorted in prerequisite order. * For each nature, it is guaranteed that all of its prerequisites will * precede it in the resulting array. * * <p> * Natures that are missing from the install or are involved in a * prerequisite cycle are sorted arbitrarily. Duplicate nature IDs are * removed, so the returned array may be smaller than the original. * </p> * * @param natureIds a valid set of nature extension identifiers * @return the set of nature Ids sorted in prerequisite order * @see #validateNatureSet(String[]) * @since 2.0 */ public String[] sortNatureSet(String[] natureIds); /** * Advises that the caller intends to modify the contents of the given files * in the near future and asks whether modifying all these files would be * reasonable. The files must all exist. This method is used to give the VCM * component an opportunity to check out (or otherwise prepare) the files if * required. (It is provided in this component rather than in the UI so that * "core" (i.e., head-less) clients can use it. Similarly, it is located * outside the VCM component for the convenience of clients that must also * operate in configurations without VCM.) * </p> * <p> * A client (such as an editor) should perform a <code>validateEdit</code> * on a file whenever it finds itself in the following position: (a) the * file is marked read-only, and (b) the client believes it likely (not * necessarily certain) that it will modify the file's contents at some * point. A case in point is an editor that has a buffer opened on a file. * When the user starts to dirty the buffer, the editor should check to see * whether the file is read-only. If it is, it should call * <code>validateEdit</code>, and can reasonably expect this call, when * successful, to cause the file to become read-write. An editor should also * be sensitive to a file becoming read-only again even after a successful * <code>validateEdit</code> (e.g., due to the user checking in the file * in a different view); the editor should again call * <code>validateEdit</code> if the file is read-only before attempting to * save the contents of the file. * </p> * <p> * By passing a UI context, the caller indicates that the VCM component may * contact the user to help decide how best to proceed. If no UI context is * provided, the VCM component will make its decision without additional * interaction with the user. If OK is returned, the caller can safely * assume that all of the given files haven been prepared for modification * and that there is good reason to believe that * <code>IFile.setContents</code> (or <code>appendContents</code>) * would be successful on any of them. If the result is not OK, modifying * the given files might not succeed for the reason(s) indicated. * </p> * <p> * If a shell is passed in as the context, the VCM component may bring up a * dialogs to query the user or report difficulties; the shell should be * used to parent any such dialogs; the caller may safely assume that the * reasons for failure will have been made clear to the user. If * {@link IWorkspace#VALIDATE_PROMPT} is passed * as the context, this indicates that the caller does not have access to * a UI context but would still like the user to be prompted if required. * If <code>null</code> is passed, the user should not be contacted; any * failures should be reported via the result; the caller may chose to * present these to the user however they see fit. The ideal implementation * of this method is transactional; no files would be affected unless the * go-ahead could be given. (In practice, there may be no feasible way to * ensure such changes get done atomically.) * </p> * <p> * The method calls <code>FileModificationValidator.validateEdit</code> * for the file modification validator (if provided by the VCM plug-in). * When there is no file modification validator, this method returns a * status with an <code>IResourceStatus.READ_ONLY_LOCAL</code> code if one * of the files is read-only, and a status with an <code>IStatus.OK</code> * code otherwise. * </p> * <p> * This method may be called from any thread. If the UI context is used, it * is the responsibility of the implementor of * <code>FileModificationValidator.validateEdit</code> to interact with * the UI context in an appropriate thread. * </p> * * @param files the files that are to be modified; these files must all * exist in the workspace * @param context either {@link IWorkspace#VALIDATE_PROMPT}, * or the <code>org.eclipse.swt.widgets.Shell</code> that is * to be used to parent any dialogs with the user, or <code>null</code> if * there is no UI context (declared as an <code>Object</code> to avoid any * direct references on the SWT component) * @return a status object that is <code>OK</code> if things are fine, * otherwise a status describing reasons why modifying the given files is not * reasonable. A status with a severity of <code>CANCEL</code> is returned * if the validation was canceled, indicating the edit should not proceed. * @see IResourceRuleFactory#validateEditRule(IResource[]) * @since 2.0 */ public IStatus validateEdit(IFile[] files, Object context); /** * Validates that the given resource will not (or would not, if the resource * doesn't exist in the workspace yet) be filtered out from the workspace by * its parent resource filters. * <p> * Note that if the resource or its parent doesn't exist yet in the workspace, * it is possible that it will still be effectively filtered out once the resource * and/or its parent is created, even though this method doesn't report it. * * But if this method reports the resource as filtered, even though it, or its * parent, doesn't exist in the workspace yet, it means that the resource will * be filtered out by its parent resource filters once it exists in the workspace. * </p> * <p> * This method will return a status with severity <code>IStatus.ERROR</code> * if the resource will be filtered out - removed - out of the workspace by * its parent resource filters. * </p> * <p> * Note: linked resources and virtual folders are never filtered out by their * parent resource filters. * * @param resource the resource to validate the location for * @return a status object with code <code>IStatus.OK</code> if the given * resource is not filtered by its parent resource filters, otherwise a status * object with severity <code>IStatus.ERROR</code> indicating that it will * @see IStatus#OK * @since 3.6 */ public IStatus validateFiltered(IResource resource); /** * Validates the given path as the location of the given resource on disk. * The path must be either an absolute file system path, or a relative path * whose first segment is the name of a defined workspace path variable. In * addition to the restrictions for paths in general (see <code>IPath. * isValidPath</code>), * a link location must also obey the following rules: * <ul> * <li>must not overlap with the platform's metadata directory</li> * <li>must not be the same as or a parent of the root directory of the * project the linked resource is contained in</li> * </ul> * <p> * This method also checks that the given resource can legally become a * linked resource. This includes the following restrictions: * <ul> * <li>must have a project as its immediate parent</li> * <li>project natures and the team hook may disallow linked resources on * projects they are associated with</li> * <li>the global workspace preference to disable linking, * <code>ResourcesPlugin.PREF_DISABLE_LINKING</code> must not be set to * "true"</li>. * </ul> * </p> * <p> * This method will return a status with severity <code>IStatus.ERROR</code> * if the location does not obey the above rules. Also, this method will * return a status with severity <code>IStatus.WARNING</code> if the * location overlaps the location of any existing resource in the workspace. * </p> * <p> * Note: this method does not consider whether files or directories exist in * the file system at the specified path. * * @param resource the resource to validate the location for * @param location the location of the linked resource contents on disk * @return a status object with code <code>IStatus.OK</code> if the given * location is valid as the linked resource location, otherwise a status * object with severity <code>IStatus.WARNING</code> or * <code>IStatus.ERROR</code> indicating what is wrong with the location * @see IStatus#OK * @see ResourcesPlugin#PREF_DISABLE_LINKING * @since 2.1 */ public IStatus validateLinkLocation(IResource resource, IPath location); /** * Validates the given {@link URI} as the location of the given resource on disk. * The location must be either an absolute URI, or a relative URI * whose first segment is the name of a defined workspace path variable. * A link location must obey the following rules: * <ul> * <li>must not overlap with the platform's metadata directory</li> * <li>must not be the same as or a parent of the root directory of the * project the linked resource is contained in</li> * </ul> * <p> * This method also checks that the given resource can legally become a * linked resource. This includes the following restrictions: * <ul> * <li>must have a project as its immediate parent</li> * <li>project natures and the team hook may disallow linked resources on * projects they are associated with</li> * <li>the global workspace preference to disable linking, * <code>ResourcesPlugin.PREF_DISABLE_LINKING</code> must not be set to * "true"</li>. * </ul> * </p> * <p> * This method will return a status with severity <code>IStatus.ERROR</code> * if the location does not obey the above rules. Also, this method will * return a status with severity <code>IStatus.WARNING</code> if the * location overlaps the location of any existing resource in the workspace. * </p> * <p> * Note: this method does not consider whether files or directories exist in * the file system at the specified location. * * @param resource the resource to validate the location for * @param location the location of the linked resource contents in some file system * @return a status object with code <code>IStatus.OK</code> if the given * location is valid as the linked resource location, otherwise a status * object with severity <code>IStatus.WARNING</code> or * <code>IStatus.ERROR</code> indicating what is wrong with the location * @see IStatus#OK * @see ResourcesPlugin#PREF_DISABLE_LINKING * @since 3.2 */ public IStatus validateLinkLocationURI(IResource resource, URI location); /** * Validates the given string as the name of a resource valid for one of the * given types. * <p> * In addition to the basic restrictions on paths in general (see * {@link IPath#isValidSegment(String)}), a resource name must also not * contain any characters or substrings that are not valid on the file system * on which workspace root is located. In addition, the names "." and ".." * are reserved due to their special meaning in file system paths. * </p> * <p> * This validation check is done automatically as a resource is created (but * not when the resource handle is constructed); this means that any * resource that exists can be safely assumed to have a valid name and path. * Note that the name of the workspace root resource is inherently invalid. * </p> * * @param segment the name segment to be checked * @param typeMask bitwise-or of the resource type constants ( * <code>FILE</code>,<code>FOLDER</code>,<code>PROJECT</code> or * <code>ROOT</code>) indicating expected resource type(s) * @return a status object with code <code>IStatus.OK</code> if the given * string is valid as a resource name, otherwise a status object indicating * what is wrong with the string * @see IResource#PROJECT * @see IResource#FOLDER * @see IResource#FILE * @see IStatus#OK */ public IStatus validateName(String segment, int typeMask); /** * Validates that each of the given natures exists, and that all nature * constraints are satisfied within the given set. * <p> * The following conditions apply to validation of a set of natures: * <ul> * <li>all natures in the set exist in the plug-in registry * <li>all prerequisites of each nature are present in the set * <li>there are no cycles in the prerequisite graph of the set * <li>there are no two natures in the set that specify one-of-nature * inclusion in the same group. * <li>there are no two natures in the set with the same id * </ul> * </p> * <p> * An empty nature set is always valid. * </p> * * @param natureIds an array of nature extension identifiers * @return a status object with code <code>IStatus.OK</code> if the given * set of natures is valid, otherwise a status object indicating what is * wrong with the set * @since 2.0 */ public IStatus validateNatureSet(String[] natureIds); /** * Validates the given string as a path for a resource of the given type(s). * <p> * In addition to the restrictions for paths in general (see * <code>IPath.isValidPath</code>), a resource path should also obey the * following rules: * <ul> * <li>a resource path should be an absolute path with no device id * <li>its segments should be valid names according to * <code>validateName</code> * <li>a path for the workspace root must be the canonical root path * <li>a path for a project should have exactly 1 segment * <li>a path for a file or folder should have more than 1 segment * <li>the first segment should be a valid project name * <li>the second through penultimate segments should be valid folder names * <li>the last segment should be a valid name of the given type * </ul> * </p> * <p> * Note: this method does not consider whether a resource at the specified * path exists. * </p> * <p> * This validation check is done automatically as a resource is created (but * not when the resource handle is constructed); this means that any * resource that exists can be safely assumed to have a valid name and path. * </p> * * @param path the path string to be checked * @param typeMask bitwise-or of the resource type constants ( * <code>FILE</code>,<code>FOLDER</code>,<code>PROJECT</code>, or * <code>ROOT</code>) indicating expected resource type(s) * @return a status object with code <code>IStatus.OK</code> if the given * path is valid as a resource path, otherwise a status object indicating * what is wrong with the string * @see IResource#PROJECT * @see IResource#FOLDER * @see IResource#FILE * @see IStatus#OK * @see IResourceStatus#getPath() */ public IStatus validatePath(String path, int typeMask); /** * Validates the given path as the location of the given project on disk. * The path must be either an absolute file system path, or a relative path * whose first segment is the name of a defined workspace path variable. In * addition to the restrictions for paths in general (see <code>IPath. * isValidPath</code>), * a location path should also obey the following rules: * <ul> * <li>must not be the same as another open or closed project</li> * <li>must not occupy the default location for any project, whether existing or not</li> * <li>must not be the same as or a parent of the platform's working directory</li> * <li>must not be the same as or a child of the location of any existing * linked resource in the given project</li> * </ul> * </p> * <p> * Note: this method does not consider whether files or directories exist in * the file system at the specified path. * </p> * * @param project the project to validate the location for, can be <code>null</code> * if non default project location is validated * @param location the location of the project contents on disk, or <code>null</code> * if the default project location is used * @return a status object with code <code>IStatus.OK</code> if the given * location is valid as the project content location, otherwise a status * object indicating what is wrong with the location * @see IProjectDescription#getLocationURI() * @see IProjectDescription#setLocation(IPath) * @see IStatus#OK */ public IStatus validateProjectLocation(IProject project, IPath location); /** * Validates the given URI as the location of the given project. * The location must be either an absolute URI, or a relative URI * whose first segment is the name of a defined workspace path variable. * A project location must obey the following rules: * <ul> * <li>must not be the same as another open or closed project</li> * <li>must not occupy the default location for any project, whether existing or not</li> * <li>must not be the same as or a parent of the platform's working directory</li> * <li>must not be the same as or a child of the location of any existing * linked resource in the given project</li> * </ul> * </p> * <p> * Note: this method does not consider whether files or directories exist in * the file system at the specified path. * </p> * * @param project the project to validate the location for, can be <code>null</code> * if non default project location is validated * @param location the location of the project contents on disk, or <code>null</code> * if the default project location is used * @return a status object with code <code>IStatus.OK</code> if the given * location is valid as the project content location, otherwise a status * object indicating what is wrong with the location * @see IProjectDescription#getLocationURI() * @see IProjectDescription#setLocationURI(URI) * @see IStatus#OK * @since 3.2 */ public IStatus validateProjectLocationURI(IProject project, URI location); /** * Returns the path variable manager for this workspace. * * @return the path variable manager * @see IPathVariableManager * @since 2.1 */ public IPathVariableManager getPathVariableManager(); }