package org.codecranachan.asteroidpush.base.simulation.command; import org.codecranachan.asteroidpush.base.simulation.Actor; import org.codecranachan.asteroidpush.base.simulation.Simulation; public class DestroyActorCommand implements Command { private Actor target; public DestroyActorCommand(Actor target) { this.target = target; } public void execute(Simulation simulation) { simulation.removeActor(target); } }