// Asteroid Push - A game featuring selfmade spaceships and pompous physics
// Copyright (C) 2013 Christian Meyer, Silvan Wegmann
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package org.codecranachan.asteroidpush;
import org.codecranachan.asteroidpush.base.ResourceLoader;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.SlickException;
public class AsteroidPushMain {
public static void main(String[] args) throws SlickException {
ResourceLoader resourceLoader = new ResourceLoader();
AsteroidPush game = new AsteroidPush(resourceLoader);
AppGameContainer app = new AppGameContainer(game);
app.start();
}
}