// Asteroid Push - A game featuring selfmade spaceships and pompous physics // Copyright (C) 2013 Christian Meyer, Silvan Wegmann // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. package org.codecranachan.asteroidpush; import org.codecranachan.asteroidpush.base.ResourceLoader; import org.newdawn.slick.AppGameContainer; import org.newdawn.slick.SlickException; public class AsteroidPushMain { public static void main(String[] args) throws SlickException { ResourceLoader resourceLoader = new ResourceLoader(); AsteroidPush game = new AsteroidPush(resourceLoader); AppGameContainer app = new AppGameContainer(game); app.start(); } }