package org.codecranachan.asteroidpush.base.simulation; import org.codecranachan.asteroidpush.utils.Arrow; public class Hull { private Arrow offset; private Primitive shape; private Material material; public Hull(Arrow offset, Primitive shape, Material material) { assert (shape != null); assert (material != null); this.offset = offset; this.shape = shape; this.material = material; } public Arrow getOffset() { return offset; } public Primitive getShape() { return shape; } public Material getMaterial() { return material; } }