/* * This file is part of lanterna (http://code.google.com/p/lanterna/). * * lanterna is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * * Copyright (C) 2010-2017 Martin Berglund */ package com.googlecode.lanterna.input; import static com.googlecode.lanterna.input.KeyDecodingProfile.ESC_CODE; import java.util.HashMap; import java.util.List; import java.util.Map; /** * This implementation of CharacterPattern matches two similar patterns * of Escape sequences, that many terminals produce for special keys.<p> * * These sequences all start with Escape, followed by either an open bracket * or a capital letter O (these two are treated as equivalent).<p> * * Then follows a list of zero or up to two decimals separated by a * semicolon, and a non-digit last character.<p> * * If the last character is a tilde (~) then the first number defines * the key (through stdMap), otherwise the last character itself defines * the key (through finMap).<p> * * The second number, if provided by the terminal, specifies the modifier * state (shift,alt,ctrl). The value is 1 + sum(modifiers), where shift is 1, * alt is 2 and ctrl is 4.<p> * * The two maps stdMap and finMap can be customized in subclasses to add, * remove or replace keys - to support non-standard Terminals.<p> * * Examples: (on a gnome terminal)<br> * ArrowUp is "Esc [ A"; Alt-ArrowUp is "Esc [ 1 ; 3 A"<br> * both are handled by finMap mapping 'A' to ArrowUp <br><br> * F6 is "Esc [ 1 7 ~"; Ctrl-Shift-F6 is "Esc [ 1 7 ; 6 R"<br> * both are handled by stdMap mapping 17 to F6 <br><br> * * @author Andreas * */ public class EscapeSequenceCharacterPattern implements CharacterPattern { // state machine used to match key sequence: private enum State { START, INTRO, NUM1, NUM2, DONE } // bit-values for modifier keys: only used internally public static final int SHIFT = 1, ALT = 2, CTRL = 4; /** * Map of recognized "standard pattern" sequences:<br> * e.g.: 24 -> F12 : "Esc [ <b>24</b> ~" */ protected final Map<Integer, KeyType> stdMap = new HashMap<Integer, KeyType>(); /** * Map of recognized "finish pattern" sequences:<br> * e.g.: 'A' -> ArrowUp : "Esc [ <b>A</b>" */ protected final Map<Character, KeyType> finMap = new HashMap<Character, KeyType>(); /** * A flag to control, whether an Esc-prefix for an Esc-sequence is to be treated * as Alt-pressed. Some Terminals (e.g. putty) report the Alt-modifier like that.<p> * If the application is e.g. more interested in seeing separate Escape and plain * Arrow keys, then it should replace this class by a subclass that sets this flag * to false. (It might then also want to remove the CtrlAltAndCharacterPattern.) */ protected boolean useEscEsc = true; /** * Create an instance with a standard set of mappings. */ public EscapeSequenceCharacterPattern() { finMap.put('A', KeyType.ArrowUp); finMap.put('B', KeyType.ArrowDown); finMap.put('C', KeyType.ArrowRight); finMap.put('D', KeyType.ArrowLeft); finMap.put('E', KeyType.Unknown); // gnome-terminal center key on numpad finMap.put('G', KeyType.Unknown); // putty center key on numpad finMap.put('H', KeyType.Home); finMap.put('F', KeyType.End); finMap.put('P', KeyType.F1); finMap.put('Q', KeyType.F2); finMap.put('R', KeyType.F3); finMap.put('S', KeyType.F4); finMap.put('Z', KeyType.ReverseTab); stdMap.put(1, KeyType.Home); stdMap.put(2, KeyType.Insert); stdMap.put(3, KeyType.Delete); stdMap.put(4, KeyType.End); stdMap.put(5, KeyType.PageUp); stdMap.put(6, KeyType.PageDown); stdMap.put(11, KeyType.F1); stdMap.put(12, KeyType.F2); stdMap.put(13, KeyType.F3); stdMap.put(14, KeyType.F4); stdMap.put(15, KeyType.F5); stdMap.put(16, KeyType.F5); stdMap.put(17, KeyType.F6); stdMap.put(18, KeyType.F7); stdMap.put(19, KeyType.F8); stdMap.put(20, KeyType.F9); stdMap.put(21, KeyType.F10); stdMap.put(23, KeyType.F11); stdMap.put(24, KeyType.F12); stdMap.put(25, KeyType.F13); stdMap.put(26, KeyType.F14); stdMap.put(28, KeyType.F15); stdMap.put(29, KeyType.F16); stdMap.put(31, KeyType.F17); stdMap.put(32, KeyType.F18); stdMap.put(33, KeyType.F19); } /** * combines a KeyType and modifiers into a KeyStroke. * Subclasses can override this for customization purposes. * * @param key the KeyType as determined by parsing the sequence. * It will be null, if the pattern looked like a key sequence but wasn't * identified. * @param mods the bitmask of the modifer keys pressed along with the key. * @return either null (to report mis-match), or a valid KeyStroke. */ protected KeyStroke getKeyStroke(KeyType key, int mods) { boolean bShift = false, bCtrl = false, bAlt = false; if (key == null) { return null; } // alternative: key = KeyType.Unknown; if (mods >= 0) { // only use when non-negative! bShift = (mods & SHIFT) != 0; bAlt = (mods & ALT) != 0; bCtrl = (mods & CTRL) != 0; } return new KeyStroke( key , bCtrl, bAlt, bShift); } /** * combines the raw parts of the sequence into a KeyStroke. * This method does not check the first char, but overrides may do so. * * @param first the char following after Esc in the sequence (either [ or O) * @param num1 the first decimal, or 0 if not in the sequence * @param num2 the second decimal, or 0 if not in the sequence * @param last the terminating char. * @param bEsc whether an extra Escape-prefix was found. * @return either null (to report mis-match), or a valid KeyStroke. */ protected KeyStroke getKeyStrokeRaw(char first,int num1,int num2,char last,boolean bEsc) { KeyType kt; boolean bPuttyCtrl = false; if (last == '~' && stdMap.containsKey(num1)) { kt = stdMap.get(num1); } else if (finMap.containsKey(last)) { kt = finMap.get(last); // Putty sends ^[OA for ctrl arrow-up, ^[[A for plain arrow-up: // but only for A-D -- other ^[O... sequences are just plain keys if (first == 'O' && last >= 'A' && last <= 'D') { bPuttyCtrl = true; } // if we ever stumble into "keypad-mode", then it will end up inverted. } else { kt = null; // unknown key. } int mods = num2 - 1; if (bEsc) { if (mods >= 0) { mods |= ALT; } else { mods = ALT; } } if (bPuttyCtrl) { if (mods >= 0) { mods |= CTRL; } else { mods = CTRL; } } return getKeyStroke( kt, mods ); } @Override public Matching match(List<Character> cur) { State state = State.START; int num1 = 0, num2 = 0; char first = '\0', last = '\0'; boolean bEsc = false; for (char ch : cur) { switch (state) { case START: if (ch != ESC_CODE) { return null; // nope } state = State.INTRO; continue; case INTRO: // Recognize a second Escape to mean "Alt is pressed". // (at least putty sends it that way) if (useEscEsc && ch == ESC_CODE && ! bEsc) { bEsc = true; continue; } // Key sequences supported by this class must // start either with Esc-[ or Esc-O if (ch != '[' && ch != 'O') { return null; // nope } first = ch; state = State.NUM1; continue; case NUM1: if (ch == ';') { state = State.NUM2; } else if (Character.isDigit(ch)) { num1 = num1 * 10 + Character.digit(ch, 10); } else { last = ch; state = State.DONE; } continue; case NUM2: if (Character.isDigit(ch)) { num2 = num2 * 10 + Character.digit(ch, 10); } else { last = ch; state = State.DONE; } continue; case DONE: // once done, extra characters spoil it return null; // nope } } if (state == State.DONE) { KeyStroke ks = getKeyStrokeRaw(first,num1,num2,last,bEsc); return ks != null ? new Matching( ks ) : null; // depends } else { return Matching.NOT_YET; // maybe later } } }