/* * This file is part of lanterna (http://code.google.com/p/lanterna/). * * lanterna is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * * Copyright (C) 2010-2017 Martin Berglund */ package com.googlecode.lanterna.gui2; /** * This interface is the base part in the Lanterna Text GUI component hierarchy * @author Martin */ public interface TextGUIElement { /** * Draws the GUI element using the supplied TextGUIGraphics object. This is the main method to implement when you * want to create your own GUI components. * @param graphics Graphics object to use when drawing the component */ void draw(TextGUIGraphics graphics); /** * Checks if this element (or any of its child components, if any) has signaled that what it's currently displaying * is out of date and needs re-drawing. * @return {@code true} if the component is invalid and needs redrawing, {@code false} otherwise */ boolean isInvalid(); }