/* * Copyright (c) 2010-2012 Grid Dynamics Consulting Services, Inc, All Rights Reserved * http://www.griddynamics.com * * This library is free software; you can redistribute it and/or modify it under the terms of * the Apache License; either * version 2.0 of the License, or any later version. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.griddynamics.jagger.engine.e1.scenario; import com.google.common.base.Preconditions; import org.springframework.beans.factory.annotation.Required; public class FixedDelay implements InvocationDelayConfiguration { private int delay; public FixedDelay(int delay) { this.delay = delay; } public FixedDelay() { } public static FixedDelay noDelay() { return new FixedDelay(0); } @Override public InvocationDelay getInvocationDelay() { return new FixedInvocationDelay(delay); } @Required public void setDelay(int delay) { Preconditions.checkArgument(delay >= 0, "delay should be >= 0"); this.delay = delay; } private static class FixedInvocationDelay implements InvocationDelay { private final int delay; public FixedInvocationDelay(int delay) { this.delay = delay; } @Override public int getValue() { return delay; } @Override public String toString() { return "FixedInvocationDelay{" + "delay=" + delay + '}'; } } @Override public String toString() { return "fixed " + delay + "ms"; } }